Struct Operation
pub struct Operation { /* private fields */ }
Implementations§
§impl Operation
impl Operation
pub const INTERSECTION: Operation
pub const INTERSECTION: Operation
Godot enumerator name: OPERATION_INTERSECTION
pub const SUBTRACTION: Operation
pub const SUBTRACTION: Operation
Godot enumerator name: OPERATION_SUBTRACTION
Trait Implementations§
§impl EngineEnum for Operation
impl EngineEnum for Operation
fn try_from_ord(ord: i32) -> Option<Operation>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<Operation>]
fn all_constants() -> &'static [EnumConstant<Operation>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for Operation
impl FromGodot for Operation
§fn try_from_godot(
via: <Operation as GodotConvert>::Via,
) -> Result<Operation, ConvertError>
fn try_from_godot( via: <Operation as GodotConvert>::Via, ) -> Result<Operation, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Operation
impl ToGodot for Operation
§fn to_godot(&self) -> <Operation as GodotConvert>::Via
fn to_godot(&self) -> <Operation as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Operation
impl Eq for Operation
impl StructuralPartialEq for Operation
Auto Trait Implementations§
impl Freeze for Operation
impl RefUnwindSafe for Operation
impl Send for Operation
impl Sync for Operation
impl Unpin for Operation
impl UnwindSafe for Operation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more