Struct Operation
pub struct Operation { /* private fields */ }Implementations§
§impl Operation
impl Operation
pub const INTERSECTION: Operation
pub const INTERSECTION: Operation
Godot enumerator name: OPERATION_INTERSECTION
pub const SUBTRACTION: Operation
pub const SUBTRACTION: Operation
Godot enumerator name: OPERATION_SUBTRACTION
Trait Implementations§
§impl EngineEnum for Operation
impl EngineEnum for Operation
§impl FromGodot for Operation
impl FromGodot for Operation
§fn try_from_godot(
via: <Operation as GodotConvert>::Via,
) -> Result<Operation, ConvertError>
fn try_from_godot( via: <Operation as GodotConvert>::Via, ) -> Result<Operation, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Operation
impl GodotConvert for Operation
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for Operation
impl ToGodot for Operation
§fn to_godot(&self) -> <Operation as GodotConvert>::Via
fn to_godot(&self) -> <Operation as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Operation
impl Var for Operation
§fn var_get(field: &Operation) -> <Operation as GodotConvert>::Via
fn var_get(field: &Operation) -> <Operation as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut Operation, value: <Operation as GodotConvert>::Via)
fn var_set(field: &mut Operation, value: <Operation as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for Operation
impl Element for Operation
impl Eq for Operation
impl Export for Operation
impl StructuralPartialEq for Operation
Auto Trait Implementations§
impl Freeze for Operation
impl RefUnwindSafe for Operation
impl Send for Operation
impl Sync for Operation
impl Unpin for Operation
impl UnsafeUnpin for Operation
impl UnwindSafe for Operation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more