Struct VSyncMode
pub struct VSyncMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for VSyncMode
impl EngineEnum for VSyncMode
§impl FromGodot for VSyncMode
impl FromGodot for VSyncMode
§fn try_from_godot(
via: <VSyncMode as GodotConvert>::Via,
) -> Result<VSyncMode, ConvertError>
fn try_from_godot( via: <VSyncMode as GodotConvert>::Via, ) -> Result<VSyncMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for VSyncMode
impl GodotConvert for VSyncMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for VSyncMode
impl ToGodot for VSyncMode
§fn to_godot(&self) -> <VSyncMode as GodotConvert>::Via
fn to_godot(&self) -> <VSyncMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for VSyncMode
impl Var for VSyncMode
§fn var_get(field: &VSyncMode) -> <VSyncMode as GodotConvert>::Via
fn var_get(field: &VSyncMode) -> <VSyncMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut VSyncMode, value: <VSyncMode as GodotConvert>::Via)
fn var_set(field: &mut VSyncMode, value: <VSyncMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for VSyncMode
impl Element for VSyncMode
impl Eq for VSyncMode
impl Export for VSyncMode
impl StructuralPartialEq for VSyncMode
Auto Trait Implementations§
impl Freeze for VSyncMode
impl RefUnwindSafe for VSyncMode
impl Send for VSyncMode
impl Sync for VSyncMode
impl Unpin for VSyncMode
impl UnsafeUnpin for VSyncMode
impl UnwindSafe for VSyncMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more