Struct CompressionMode
pub struct CompressionMode { /* private fields */ }Implementations§
§impl CompressionMode
impl CompressionMode
pub const NONE: CompressionMode
pub const NONE: CompressionMode
Godot enumerator name: COMPRESS_NONE
pub const RANGE_CODER: CompressionMode
pub const RANGE_CODER: CompressionMode
Godot enumerator name: COMPRESS_RANGE_CODER
pub const FASTLZ: CompressionMode
pub const FASTLZ: CompressionMode
Godot enumerator name: COMPRESS_FASTLZ
pub const ZLIB: CompressionMode
pub const ZLIB: CompressionMode
Godot enumerator name: COMPRESS_ZLIB
pub const ZSTD: CompressionMode
pub const ZSTD: CompressionMode
Godot enumerator name: COMPRESS_ZSTD
Trait Implementations§
§impl Clone for CompressionMode
impl Clone for CompressionMode
§fn clone(&self) -> CompressionMode
fn clone(&self) -> CompressionMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for CompressionMode
impl Debug for CompressionMode
§impl EngineEnum for CompressionMode
impl EngineEnum for CompressionMode
fn try_from_ord(ord: i32) -> Option<CompressionMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [CompressionMode]
fn values() -> &'static [CompressionMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<CompressionMode>]
fn all_constants() -> &'static [EnumConstant<CompressionMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for CompressionMode
impl Export for CompressionMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for CompressionMode
impl FromGodot for CompressionMode
§fn try_from_godot(
via: <CompressionMode as GodotConvert>::Via,
) -> Result<CompressionMode, ConvertError>
fn try_from_godot( via: <CompressionMode as GodotConvert>::Via, ) -> Result<CompressionMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CompressionMode
impl GodotConvert for CompressionMode
§impl Hash for CompressionMode
impl Hash for CompressionMode
§impl PartialEq for CompressionMode
impl PartialEq for CompressionMode
§impl ToGodot for CompressionMode
impl ToGodot for CompressionMode
§fn to_godot(&self) -> <CompressionMode as GodotConvert>::Via
fn to_godot(&self) -> <CompressionMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for CompressionMode
impl Var for CompressionMode
§type PubType = CompressionMode
type PubType = CompressionMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &CompressionMode) -> <CompressionMode as GodotConvert>::Via
fn var_get(field: &CompressionMode) -> <CompressionMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut CompressionMode,
value: <CompressionMode as GodotConvert>::Via,
)
fn var_set( field: &mut CompressionMode, value: <CompressionMode as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &CompressionMode) -> <CompressionMode as Var>::PubType
fn var_pub_get(field: &CompressionMode) -> <CompressionMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut CompressionMode,
value: <CompressionMode as Var>::PubType,
)
fn var_pub_set( field: &mut CompressionMode, value: <CompressionMode as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for CompressionMode
impl Eq for CompressionMode
impl StructuralPartialEq for CompressionMode
Auto Trait Implementations§
impl Freeze for CompressionMode
impl RefUnwindSafe for CompressionMode
impl Send for CompressionMode
impl Sync for CompressionMode
impl Unpin for CompressionMode
impl UnwindSafe for CompressionMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more