Struct BgMode
pub struct BgMode { /* private fields */ }
Expand description
Godot enum name: BGMode
.
Implementations§
§impl BgMode
impl BgMode
pub const CLEAR_COLOR: BgMode
pub const CLEAR_COLOR: BgMode
Godot enumerator name: BG_CLEAR_COLOR
pub const CAMERA_FEED: BgMode
pub const CAMERA_FEED: BgMode
Godot enumerator name: BG_CAMERA_FEED
Trait Implementations§
§impl EngineEnum for BgMode
impl EngineEnum for BgMode
fn try_from_ord(ord: i32) -> Option<BgMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<BgMode>]
fn all_constants() -> &'static [EnumConstant<BgMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for BgMode
impl FromGodot for BgMode
§fn try_from_godot(
via: <BgMode as GodotConvert>::Via,
) -> Result<BgMode, ConvertError>
fn try_from_godot( via: <BgMode as GodotConvert>::Via, ) -> Result<BgMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for BgMode
impl ToGodot for BgMode
§fn to_godot(&self) -> <BgMode as GodotConvert>::Via
fn to_godot(&self) -> <BgMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BgMode
impl Eq for BgMode
impl StructuralPartialEq for BgMode
Auto Trait Implementations§
impl Freeze for BgMode
impl RefUnwindSafe for BgMode
impl Send for BgMode
impl Sync for BgMode
impl Unpin for BgMode
impl UnwindSafe for BgMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more