Struct BgMode
pub struct BgMode { /* private fields */ }Expand description
Godot enum name: BGMode.
Implementations§
§impl BgMode
impl BgMode
pub const CLEAR_COLOR: BgMode
pub const CLEAR_COLOR: BgMode
Godot enumerator name: BG_CLEAR_COLOR
pub const CAMERA_FEED: BgMode
pub const CAMERA_FEED: BgMode
Godot enumerator name: BG_CAMERA_FEED
Trait Implementations§
§impl EngineEnum for BgMode
impl EngineEnum for BgMode
§impl FromGodot for BgMode
impl FromGodot for BgMode
§fn try_from_godot(
via: <BgMode as GodotConvert>::Via,
) -> Result<BgMode, ConvertError>
fn try_from_godot( via: <BgMode as GodotConvert>::Via, ) -> Result<BgMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BgMode
impl GodotConvert for BgMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for BgMode
impl ToGodot for BgMode
§fn to_godot(&self) -> <BgMode as GodotConvert>::Via
fn to_godot(&self) -> <BgMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for BgMode
impl Var for BgMode
§fn var_get(field: &BgMode) -> <BgMode as GodotConvert>::Via
fn var_get(field: &BgMode) -> <BgMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut BgMode, value: <BgMode as GodotConvert>::Via)
fn var_set(field: &mut BgMode, value: <BgMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for BgMode
impl Element for BgMode
impl Eq for BgMode
impl Export for BgMode
impl StructuralPartialEq for BgMode
Auto Trait Implementations§
impl Freeze for BgMode
impl RefUnwindSafe for BgMode
impl Send for BgMode
impl Sync for BgMode
impl Unpin for BgMode
impl UnsafeUnpin for BgMode
impl UnwindSafe for BgMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more