Struct FogMode
pub struct FogMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for FogMode
impl EngineEnum for FogMode
§impl FromGodot for FogMode
impl FromGodot for FogMode
§fn try_from_godot(
via: <FogMode as GodotConvert>::Via,
) -> Result<FogMode, ConvertError>
fn try_from_godot( via: <FogMode as GodotConvert>::Via, ) -> Result<FogMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FogMode
impl GodotConvert for FogMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for FogMode
impl ToGodot for FogMode
§fn to_godot(&self) -> <FogMode as GodotConvert>::Via
fn to_godot(&self) -> <FogMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for FogMode
impl Var for FogMode
§fn var_get(field: &FogMode) -> <FogMode as GodotConvert>::Via
fn var_get(field: &FogMode) -> <FogMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut FogMode, value: <FogMode as GodotConvert>::Via)
fn var_set(field: &mut FogMode, value: <FogMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for FogMode
impl Element for FogMode
impl Eq for FogMode
impl Export for FogMode
impl StructuralPartialEq for FogMode
Auto Trait Implementations§
impl Freeze for FogMode
impl RefUnwindSafe for FogMode
impl Send for FogMode
impl Sync for FogMode
impl Unpin for FogMode
impl UnsafeUnpin for FogMode
impl UnwindSafe for FogMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more