Struct ModeFlags
pub struct ModeFlags { /* private fields */ }
Implementations§
§impl ModeFlags
impl ModeFlags
pub const READ: ModeFlags
pub const WRITE: ModeFlags
pub const READ_WRITE: ModeFlags
pub const WRITE_READ: ModeFlags
Trait Implementations§
§impl EngineEnum for ModeFlags
impl EngineEnum for ModeFlags
fn try_from_ord(ord: i32) -> Option<ModeFlags>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<ModeFlags>]
fn all_constants() -> &'static [EnumConstant<ModeFlags>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ModeFlags
impl FromGodot for ModeFlags
§fn try_from_godot(
via: <ModeFlags as GodotConvert>::Via,
) -> Result<ModeFlags, ConvertError>
fn try_from_godot( via: <ModeFlags as GodotConvert>::Via, ) -> Result<ModeFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ModeFlags
impl ToGodot for ModeFlags
§fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ModeFlags
impl Eq for ModeFlags
impl StructuralPartialEq for ModeFlags
Auto Trait Implementations§
impl Freeze for ModeFlags
impl RefUnwindSafe for ModeFlags
impl Send for ModeFlags
impl Sync for ModeFlags
impl Unpin for ModeFlags
impl UnwindSafe for ModeFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more