Struct ModeFlags
pub struct ModeFlags { /* private fields */ }Implementations§
§impl ModeFlags
impl ModeFlags
pub const READ: ModeFlags
pub const WRITE: ModeFlags
pub const READ_WRITE: ModeFlags
pub const WRITE_READ: ModeFlags
Trait Implementations§
§impl BitOrAssign for ModeFlags
impl BitOrAssign for ModeFlags
§fn bitor_assign(&mut self, rhs: ModeFlags)
fn bitor_assign(&mut self, rhs: ModeFlags)
Performs the
|= operation. Read more§impl EngineBitfield for ModeFlags
impl EngineBitfield for ModeFlags
§impl Export for ModeFlags
impl Export for ModeFlags
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for ModeFlags
impl FromGodot for ModeFlags
§fn try_from_godot(
via: <ModeFlags as GodotConvert>::Via,
) -> Result<ModeFlags, ConvertError>
fn try_from_godot( via: <ModeFlags as GodotConvert>::Via, ) -> Result<ModeFlags, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ModeFlags
impl ToGodot for ModeFlags
§fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for ModeFlags
impl Var for ModeFlags
§fn var_get(field: &ModeFlags) -> <ModeFlags as GodotConvert>::Via
fn var_get(field: &ModeFlags) -> <ModeFlags as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut ModeFlags, value: <ModeFlags as GodotConvert>::Via)
fn var_set(field: &mut ModeFlags, value: <ModeFlags as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &ModeFlags) -> <ModeFlags as Var>::PubType
fn var_pub_get(field: &ModeFlags) -> <ModeFlags as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut ModeFlags, value: <ModeFlags as Var>::PubType)
fn var_pub_set(field: &mut ModeFlags, value: <ModeFlags as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for ModeFlags
impl Eq for ModeFlags
impl StructuralPartialEq for ModeFlags
Auto Trait Implementations§
impl Freeze for ModeFlags
impl RefUnwindSafe for ModeFlags
impl Send for ModeFlags
impl Sync for ModeFlags
impl Unpin for ModeFlags
impl UnwindSafe for ModeFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more