Struct ModeFlags
pub struct ModeFlags { /* private fields */ }Implementations§
§impl ModeFlags
impl ModeFlags
pub const READ: ModeFlags
pub const WRITE: ModeFlags
pub const READ_WRITE: ModeFlags
pub const WRITE_READ: ModeFlags
Trait Implementations§
§impl BitOrAssign for ModeFlags
impl BitOrAssign for ModeFlags
§fn bitor_assign(&mut self, rhs: ModeFlags)
fn bitor_assign(&mut self, rhs: ModeFlags)
Performs the
|= operation. Read more§impl EngineBitfield for ModeFlags
impl EngineBitfield for ModeFlags
§impl FromGodot for ModeFlags
impl FromGodot for ModeFlags
§fn try_from_godot(
via: <ModeFlags as GodotConvert>::Via,
) -> Result<ModeFlags, ConvertError>
fn try_from_godot( via: <ModeFlags as GodotConvert>::Via, ) -> Result<ModeFlags, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ModeFlags
impl GodotConvert for ModeFlags
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for ModeFlags
impl ToGodot for ModeFlags
§fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
fn to_godot(&self) -> <ModeFlags as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for ModeFlags
impl Var for ModeFlags
§fn var_get(field: &ModeFlags) -> <ModeFlags as GodotConvert>::Via
fn var_get(field: &ModeFlags) -> <ModeFlags as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut ModeFlags, value: <ModeFlags as GodotConvert>::Via)
fn var_set(field: &mut ModeFlags, value: <ModeFlags as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for ModeFlags
impl Element for ModeFlags
impl Eq for ModeFlags
impl Export for ModeFlags
impl StructuralPartialEq for ModeFlags
Auto Trait Implementations§
impl Freeze for ModeFlags
impl RefUnwindSafe for ModeFlags
impl Send for ModeFlags
impl Sync for ModeFlags
impl Unpin for ModeFlags
impl UnsafeUnpin for ModeFlags
impl UnwindSafe for ModeFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more