Struct TitlePosition
pub struct TitlePosition { /* private fields */ }Implementations§
§impl TitlePosition
impl TitlePosition
pub const TOP: TitlePosition
pub const TOP: TitlePosition
Godot enumerator name: POSITION_TOP
pub const BOTTOM: TitlePosition
pub const BOTTOM: TitlePosition
Godot enumerator name: POSITION_BOTTOM
Trait Implementations§
§impl Clone for TitlePosition
impl Clone for TitlePosition
§fn clone(&self) -> TitlePosition
fn clone(&self) -> TitlePosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TitlePosition
impl Debug for TitlePosition
§impl EngineEnum for TitlePosition
impl EngineEnum for TitlePosition
fn try_from_ord(ord: i32) -> Option<TitlePosition>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [TitlePosition]
fn values() -> &'static [TitlePosition]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TitlePosition>]
fn all_constants() -> &'static [EnumConstant<TitlePosition>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for TitlePosition
impl Export for TitlePosition
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for TitlePosition
impl FromGodot for TitlePosition
§fn try_from_godot(
via: <TitlePosition as GodotConvert>::Via,
) -> Result<TitlePosition, ConvertError>
fn try_from_godot( via: <TitlePosition as GodotConvert>::Via, ) -> Result<TitlePosition, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TitlePosition
impl GodotConvert for TitlePosition
§impl Hash for TitlePosition
impl Hash for TitlePosition
§impl PartialEq for TitlePosition
impl PartialEq for TitlePosition
§impl ToGodot for TitlePosition
impl ToGodot for TitlePosition
§fn to_godot(&self) -> <TitlePosition as GodotConvert>::Via
fn to_godot(&self) -> <TitlePosition as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for TitlePosition
impl Var for TitlePosition
§type PubType = TitlePosition
type PubType = TitlePosition
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &TitlePosition) -> <TitlePosition as GodotConvert>::Via
fn var_get(field: &TitlePosition) -> <TitlePosition as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut TitlePosition,
value: <TitlePosition as GodotConvert>::Via,
)
fn var_set( field: &mut TitlePosition, value: <TitlePosition as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &TitlePosition) -> <TitlePosition as Var>::PubType
fn var_pub_get(field: &TitlePosition) -> <TitlePosition as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut TitlePosition,
value: <TitlePosition as Var>::PubType,
)
fn var_pub_set( field: &mut TitlePosition, value: <TitlePosition as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for TitlePosition
impl Eq for TitlePosition
impl StructuralPartialEq for TitlePosition
Auto Trait Implementations§
impl Freeze for TitlePosition
impl RefUnwindSafe for TitlePosition
impl Send for TitlePosition
impl Sync for TitlePosition
impl Unpin for TitlePosition
impl UnwindSafe for TitlePosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more