Struct InitializationLevel
pub struct InitializationLevel { /* private fields */ }
Implementations§
§impl InitializationLevel
impl InitializationLevel
pub const CORE: InitializationLevel
pub const CORE: InitializationLevel
Godot enumerator name: INITIALIZATION_LEVEL_CORE
pub const SERVERS: InitializationLevel
pub const SERVERS: InitializationLevel
Godot enumerator name: INITIALIZATION_LEVEL_SERVERS
pub const SCENE: InitializationLevel
pub const SCENE: InitializationLevel
Godot enumerator name: INITIALIZATION_LEVEL_SCENE
pub const EDITOR: InitializationLevel
pub const EDITOR: InitializationLevel
Godot enumerator name: INITIALIZATION_LEVEL_EDITOR
Trait Implementations§
§impl Clone for InitializationLevel
impl Clone for InitializationLevel
§fn clone(&self) -> InitializationLevel
fn clone(&self) -> InitializationLevel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InitializationLevel
impl Debug for InitializationLevel
§impl EngineEnum for InitializationLevel
impl EngineEnum for InitializationLevel
fn try_from_ord(ord: i32) -> Option<InitializationLevel>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [InitializationLevel]
fn values() -> &'static [InitializationLevel]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<InitializationLevel>]
fn all_constants() -> &'static [EnumConstant<InitializationLevel>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for InitializationLevel
impl FromGodot for InitializationLevel
§fn try_from_godot(
via: <InitializationLevel as GodotConvert>::Via,
) -> Result<InitializationLevel, ConvertError>
fn try_from_godot( via: <InitializationLevel as GodotConvert>::Via, ) -> Result<InitializationLevel, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for InitializationLevel
impl GodotConvert for InitializationLevel
§impl Hash for InitializationLevel
impl Hash for InitializationLevel
§impl PartialEq for InitializationLevel
impl PartialEq for InitializationLevel
§impl ToGodot for InitializationLevel
impl ToGodot for InitializationLevel
§fn to_godot(&self) -> <InitializationLevel as GodotConvert>::Via
fn to_godot(&self) -> <InitializationLevel as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for InitializationLevel
impl Eq for InitializationLevel
impl StructuralPartialEq for InitializationLevel
Auto Trait Implementations§
impl Freeze for InitializationLevel
impl RefUnwindSafe for InitializationLevel
impl Send for InitializationLevel
impl Sync for InitializationLevel
impl Unpin for InitializationLevel
impl UnwindSafe for InitializationLevel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more