Struct DrawOrder
pub struct DrawOrder { /* private fields */ }Implementations§
§impl DrawOrder
impl DrawOrder
pub const REVERSE_LIFETIME: DrawOrder
pub const REVERSE_LIFETIME: DrawOrder
Godot enumerator name: DRAW_ORDER_REVERSE_LIFETIME
pub const VIEW_DEPTH: DrawOrder
pub const VIEW_DEPTH: DrawOrder
Godot enumerator name: DRAW_ORDER_VIEW_DEPTH
Trait Implementations§
§impl EngineEnum for DrawOrder
impl EngineEnum for DrawOrder
§impl Export for DrawOrder
impl Export for DrawOrder
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for DrawOrder
impl FromGodot for DrawOrder
§fn try_from_godot(
via: <DrawOrder as GodotConvert>::Via,
) -> Result<DrawOrder, ConvertError>
fn try_from_godot( via: <DrawOrder as GodotConvert>::Via, ) -> Result<DrawOrder, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for DrawOrder
impl ToGodot for DrawOrder
§fn to_godot(&self) -> <DrawOrder as GodotConvert>::Via
fn to_godot(&self) -> <DrawOrder as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DrawOrder
impl Var for DrawOrder
§fn var_get(field: &DrawOrder) -> <DrawOrder as GodotConvert>::Via
fn var_get(field: &DrawOrder) -> <DrawOrder as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut DrawOrder, value: <DrawOrder as GodotConvert>::Via)
fn var_set(field: &mut DrawOrder, value: <DrawOrder as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &DrawOrder) -> <DrawOrder as Var>::PubType
fn var_pub_get(field: &DrawOrder) -> <DrawOrder as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut DrawOrder, value: <DrawOrder as Var>::PubType)
fn var_pub_set(field: &mut DrawOrder, value: <DrawOrder as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for DrawOrder
impl Eq for DrawOrder
impl StructuralPartialEq for DrawOrder
Auto Trait Implementations§
impl Freeze for DrawOrder
impl RefUnwindSafe for DrawOrder
impl Send for DrawOrder
impl Sync for DrawOrder
impl Unpin for DrawOrder
impl UnwindSafe for DrawOrder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more