Struct Type
pub struct Type { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for Type
impl EngineEnum for Type
§impl Export for Type
impl Export for Type
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Type
impl FromGodot for Type
§fn try_from_godot(
via: <Type as GodotConvert>::Via,
) -> Result<Type, ConvertError>
fn try_from_godot( via: <Type as GodotConvert>::Via, ) -> Result<Type, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Type
impl ToGodot for Type
§fn to_godot(&self) -> <Type as GodotConvert>::Via
fn to_godot(&self) -> <Type as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Type
impl Var for Type
§fn var_get(field: &Type) -> <Type as GodotConvert>::Via
fn var_get(field: &Type) -> <Type as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut Type, value: <Type as GodotConvert>::Via)
fn var_set(field: &mut Type, value: <Type as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &Type) -> <Type as Var>::PubType
fn var_pub_get(field: &Type) -> <Type as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut Type, value: <Type as Var>::PubType)
fn var_pub_set(field: &mut Type, value: <Type as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Type
impl Eq for Type
impl StructuralPartialEq for Type
Auto Trait Implementations§
impl Freeze for Type
impl RefUnwindSafe for Type
impl Send for Type
impl Sync for Type
impl Unpin for Type
impl UnwindSafe for Type
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more