Struct ShadowFilter
pub struct ShadowFilter { /* private fields */ }
Implementations§
§impl ShadowFilter
impl ShadowFilter
pub const NONE: ShadowFilter
pub const NONE: ShadowFilter
Godot enumerator name: SHADOW_FILTER_NONE
pub const PCF5: ShadowFilter
pub const PCF5: ShadowFilter
Godot enumerator name: SHADOW_FILTER_PCF5
pub const PCF13: ShadowFilter
pub const PCF13: ShadowFilter
Godot enumerator name: SHADOW_FILTER_PCF13
Trait Implementations§
§impl Clone for ShadowFilter
impl Clone for ShadowFilter
§fn clone(&self) -> ShadowFilter
fn clone(&self) -> ShadowFilter
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ShadowFilter
impl Debug for ShadowFilter
§impl EngineEnum for ShadowFilter
impl EngineEnum for ShadowFilter
fn try_from_ord(ord: i32) -> Option<ShadowFilter>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [ShadowFilter]
fn values() -> &'static [ShadowFilter]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<ShadowFilter>]
fn all_constants() -> &'static [EnumConstant<ShadowFilter>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ShadowFilter
impl FromGodot for ShadowFilter
§fn try_from_godot(
via: <ShadowFilter as GodotConvert>::Via,
) -> Result<ShadowFilter, ConvertError>
fn try_from_godot( via: <ShadowFilter as GodotConvert>::Via, ) -> Result<ShadowFilter, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ShadowFilter
impl GodotConvert for ShadowFilter
§impl Hash for ShadowFilter
impl Hash for ShadowFilter
§impl PartialEq for ShadowFilter
impl PartialEq for ShadowFilter
§impl ToGodot for ShadowFilter
impl ToGodot for ShadowFilter
§fn to_godot(&self) -> <ShadowFilter as GodotConvert>::Via
fn to_godot(&self) -> <ShadowFilter as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ShadowFilter
impl Eq for ShadowFilter
impl StructuralPartialEq for ShadowFilter
Auto Trait Implementations§
impl Freeze for ShadowFilter
impl RefUnwindSafe for ShadowFilter
impl Send for ShadowFilter
impl Sync for ShadowFilter
impl Unpin for ShadowFilter
impl UnwindSafe for ShadowFilter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more