Struct BakeQuality
pub struct BakeQuality { /* private fields */ }
Implementations§
§impl BakeQuality
impl BakeQuality
pub const LOW: BakeQuality
pub const LOW: BakeQuality
Godot enumerator name: BAKE_QUALITY_LOW
pub const MEDIUM: BakeQuality
pub const MEDIUM: BakeQuality
Godot enumerator name: BAKE_QUALITY_MEDIUM
pub const HIGH: BakeQuality
pub const HIGH: BakeQuality
Godot enumerator name: BAKE_QUALITY_HIGH
pub const ULTRA: BakeQuality
pub const ULTRA: BakeQuality
Godot enumerator name: BAKE_QUALITY_ULTRA
Trait Implementations§
§impl Clone for BakeQuality
impl Clone for BakeQuality
§fn clone(&self) -> BakeQuality
fn clone(&self) -> BakeQuality
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BakeQuality
impl Debug for BakeQuality
§impl EngineEnum for BakeQuality
impl EngineEnum for BakeQuality
fn try_from_ord(ord: i32) -> Option<BakeQuality>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [BakeQuality]
fn values() -> &'static [BakeQuality]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<BakeQuality>]
fn all_constants() -> &'static [EnumConstant<BakeQuality>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for BakeQuality
impl FromGodot for BakeQuality
§fn try_from_godot(
via: <BakeQuality as GodotConvert>::Via,
) -> Result<BakeQuality, ConvertError>
fn try_from_godot( via: <BakeQuality as GodotConvert>::Via, ) -> Result<BakeQuality, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BakeQuality
impl GodotConvert for BakeQuality
§impl Hash for BakeQuality
impl Hash for BakeQuality
§impl PartialEq for BakeQuality
impl PartialEq for BakeQuality
§impl ToGodot for BakeQuality
impl ToGodot for BakeQuality
§fn to_godot(&self) -> <BakeQuality as GodotConvert>::Via
fn to_godot(&self) -> <BakeQuality as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BakeQuality
impl Eq for BakeQuality
impl StructuralPartialEq for BakeQuality
Auto Trait Implementations§
impl Freeze for BakeQuality
impl RefUnwindSafe for BakeQuality
impl Send for BakeQuality
impl Sync for BakeQuality
impl Unpin for BakeQuality
impl UnwindSafe for BakeQuality
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more