Struct SignalsInMultiplayerPeer
pub struct SignalsInMultiplayerPeer<'c> { /* private fields */ }
Expand description
A collection of signals for the MultiplayerPeer
class.
Implementations§
§impl<'c> SignalsInMultiplayerPeer<'c>
impl<'c> SignalsInMultiplayerPeer<'c>
pub fn peer_connected(&mut self) -> SigPeerConnected<'c>
pub fn peer_connected(&mut self) -> SigPeerConnected<'c>
Signature: (id: i64)
pub fn peer_disconnected(&mut self) -> SigPeerDisconnected<'c>
pub fn peer_disconnected(&mut self) -> SigPeerDisconnected<'c>
Signature: (id: i64)
Auto Trait Implementations§
impl<'c> Freeze for SignalsInMultiplayerPeer<'c>
impl<'c> RefUnwindSafe for SignalsInMultiplayerPeer<'c>
impl<'c> !Send for SignalsInMultiplayerPeer<'c>
impl<'c> !Sync for SignalsInMultiplayerPeer<'c>
impl<'c> Unpin for SignalsInMultiplayerPeer<'c>
impl<'c> !UnwindSafe for SignalsInMultiplayerPeer<'c>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more