Struct SamplePartitionType
pub struct SamplePartitionType { /* private fields */ }Available on crate feature
experimental-godot-api only.Implementations§
§impl SamplePartitionType
impl SamplePartitionType
pub const CONVEX_PARTITION: SamplePartitionType
pub const CONVEX_PARTITION: SamplePartitionType
Godot enumerator name: SAMPLE_PARTITION_CONVEX_PARTITION
pub const TRIANGULATE: SamplePartitionType
pub const TRIANGULATE: SamplePartitionType
Godot enumerator name: SAMPLE_PARTITION_TRIANGULATE
pub const MAX: SamplePartitionType
pub const MAX: SamplePartitionType
Godot enumerator name: SAMPLE_PARTITION_MAX
Trait Implementations§
§impl Clone for SamplePartitionType
impl Clone for SamplePartitionType
§fn clone(&self) -> SamplePartitionType
fn clone(&self) -> SamplePartitionType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SamplePartitionType
impl Debug for SamplePartitionType
§impl EngineEnum for SamplePartitionType
impl EngineEnum for SamplePartitionType
fn try_from_ord(ord: i32) -> Option<SamplePartitionType>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [SamplePartitionType]
fn values() -> &'static [SamplePartitionType]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SamplePartitionType>]
fn all_constants() -> &'static [EnumConstant<SamplePartitionType>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SamplePartitionType
impl FromGodot for SamplePartitionType
§fn try_from_godot(
via: <SamplePartitionType as GodotConvert>::Via,
) -> Result<SamplePartitionType, ConvertError>
fn try_from_godot( via: <SamplePartitionType as GodotConvert>::Via, ) -> Result<SamplePartitionType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SamplePartitionType
impl GodotConvert for SamplePartitionType
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for SamplePartitionType
impl Hash for SamplePartitionType
§impl IndexEnum for SamplePartitionType
impl IndexEnum for SamplePartitionType
§impl PartialEq for SamplePartitionType
impl PartialEq for SamplePartitionType
§impl ToGodot for SamplePartitionType
impl ToGodot for SamplePartitionType
§fn to_godot(&self) -> <SamplePartitionType as GodotConvert>::Via
fn to_godot(&self) -> <SamplePartitionType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for SamplePartitionType
impl Var for SamplePartitionType
§type PubType = SamplePartitionType
type PubType = SamplePartitionType
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &SamplePartitionType,
) -> <SamplePartitionType as GodotConvert>::Via
fn var_get( field: &SamplePartitionType, ) -> <SamplePartitionType as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut SamplePartitionType,
value: <SamplePartitionType as GodotConvert>::Via,
)
fn var_set( field: &mut SamplePartitionType, value: <SamplePartitionType as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &SamplePartitionType,
) -> <SamplePartitionType as Var>::PubType
fn var_pub_get( field: &SamplePartitionType, ) -> <SamplePartitionType as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut SamplePartitionType,
value: <SamplePartitionType as Var>::PubType,
)
fn var_pub_set( field: &mut SamplePartitionType, value: <SamplePartitionType as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for SamplePartitionType
impl Element for SamplePartitionType
impl Eq for SamplePartitionType
impl Export for SamplePartitionType
impl StructuralPartialEq for SamplePartitionType
Auto Trait Implementations§
impl Freeze for SamplePartitionType
impl RefUnwindSafe for SamplePartitionType
impl Send for SamplePartitionType
impl Sync for SamplePartitionType
impl Unpin for SamplePartitionType
impl UnsafeUnpin for SamplePartitionType
impl UnwindSafe for SamplePartitionType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more