Struct InternalMode
pub struct InternalMode { /* private fields */ }Implementations§
§impl InternalMode
impl InternalMode
pub const DISABLED: InternalMode
pub const DISABLED: InternalMode
Godot enumerator name: INTERNAL_MODE_DISABLED
pub const FRONT: InternalMode
pub const FRONT: InternalMode
Godot enumerator name: INTERNAL_MODE_FRONT
pub const BACK: InternalMode
pub const BACK: InternalMode
Godot enumerator name: INTERNAL_MODE_BACK
Trait Implementations§
§impl Clone for InternalMode
impl Clone for InternalMode
§fn clone(&self) -> InternalMode
fn clone(&self) -> InternalMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for InternalMode
impl Debug for InternalMode
§impl EngineEnum for InternalMode
impl EngineEnum for InternalMode
fn try_from_ord(ord: i32) -> Option<InternalMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [InternalMode]
fn values() -> &'static [InternalMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<InternalMode>]
fn all_constants() -> &'static [EnumConstant<InternalMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for InternalMode
impl Export for InternalMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for InternalMode
impl FromGodot for InternalMode
§fn try_from_godot(
via: <InternalMode as GodotConvert>::Via,
) -> Result<InternalMode, ConvertError>
fn try_from_godot( via: <InternalMode as GodotConvert>::Via, ) -> Result<InternalMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for InternalMode
impl GodotConvert for InternalMode
§impl Hash for InternalMode
impl Hash for InternalMode
§impl PartialEq for InternalMode
impl PartialEq for InternalMode
§impl ToGodot for InternalMode
impl ToGodot for InternalMode
§fn to_godot(&self) -> <InternalMode as GodotConvert>::Via
fn to_godot(&self) -> <InternalMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for InternalMode
impl Var for InternalMode
§type PubType = InternalMode
type PubType = InternalMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &InternalMode) -> <InternalMode as GodotConvert>::Via
fn var_get(field: &InternalMode) -> <InternalMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut InternalMode, value: <InternalMode as GodotConvert>::Via)
fn var_set(field: &mut InternalMode, value: <InternalMode as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &InternalMode) -> <InternalMode as Var>::PubType
fn var_pub_get(field: &InternalMode) -> <InternalMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut InternalMode, value: <InternalMode as Var>::PubType)
fn var_pub_set(field: &mut InternalMode, value: <InternalMode as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for InternalMode
impl Eq for InternalMode
impl StructuralPartialEq for InternalMode
Auto Trait Implementations§
impl Freeze for InternalMode
impl RefUnwindSafe for InternalMode
impl Send for InternalMode
impl Sync for InternalMode
impl Unpin for InternalMode
impl UnwindSafe for InternalMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more