Struct SystemDir
pub struct SystemDir { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for SystemDir
impl EngineEnum for SystemDir
§impl FromGodot for SystemDir
impl FromGodot for SystemDir
§fn try_from_godot(
via: <SystemDir as GodotConvert>::Via,
) -> Result<SystemDir, ConvertError>
fn try_from_godot( via: <SystemDir as GodotConvert>::Via, ) -> Result<SystemDir, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SystemDir
impl GodotConvert for SystemDir
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for SystemDir
impl ToGodot for SystemDir
§fn to_godot(&self) -> <SystemDir as GodotConvert>::Via
fn to_godot(&self) -> <SystemDir as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for SystemDir
impl Var for SystemDir
§fn var_get(field: &SystemDir) -> <SystemDir as GodotConvert>::Via
fn var_get(field: &SystemDir) -> <SystemDir as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut SystemDir, value: <SystemDir as GodotConvert>::Via)
fn var_set(field: &mut SystemDir, value: <SystemDir as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for SystemDir
impl Element for SystemDir
impl Eq for SystemDir
impl Export for SystemDir
impl StructuralPartialEq for SystemDir
Auto Trait Implementations§
impl Freeze for SystemDir
impl RefUnwindSafe for SystemDir
impl Send for SystemDir
impl Sync for SystemDir
impl Unpin for SystemDir
impl UnsafeUnpin for SystemDir
impl UnwindSafe for SystemDir
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more