Struct BodyDampMode
pub struct BodyDampMode { /* private fields */ }
Implementations§
§impl BodyDampMode
impl BodyDampMode
pub const COMBINE: BodyDampMode
pub const COMBINE: BodyDampMode
Godot enumerator name: BODY_DAMP_MODE_COMBINE
pub const REPLACE: BodyDampMode
pub const REPLACE: BodyDampMode
Godot enumerator name: BODY_DAMP_MODE_REPLACE
Trait Implementations§
§impl Clone for BodyDampMode
impl Clone for BodyDampMode
§fn clone(&self) -> BodyDampMode
fn clone(&self) -> BodyDampMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BodyDampMode
impl Debug for BodyDampMode
§impl EngineEnum for BodyDampMode
impl EngineEnum for BodyDampMode
fn try_from_ord(ord: i32) -> Option<BodyDampMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [BodyDampMode]
fn values() -> &'static [BodyDampMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<BodyDampMode>]
fn all_constants() -> &'static [EnumConstant<BodyDampMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for BodyDampMode
impl FromGodot for BodyDampMode
§fn try_from_godot(
via: <BodyDampMode as GodotConvert>::Via,
) -> Result<BodyDampMode, ConvertError>
fn try_from_godot( via: <BodyDampMode as GodotConvert>::Via, ) -> Result<BodyDampMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BodyDampMode
impl GodotConvert for BodyDampMode
§impl Hash for BodyDampMode
impl Hash for BodyDampMode
§impl PartialEq for BodyDampMode
impl PartialEq for BodyDampMode
§impl ToGodot for BodyDampMode
impl ToGodot for BodyDampMode
§fn to_godot(&self) -> <BodyDampMode as GodotConvert>::Via
fn to_godot(&self) -> <BodyDampMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BodyDampMode
impl Eq for BodyDampMode
impl StructuralPartialEq for BodyDampMode
Auto Trait Implementations§
impl Freeze for BodyDampMode
impl RefUnwindSafe for BodyDampMode
impl Send for BodyDampMode
impl Sync for BodyDampMode
impl Unpin for BodyDampMode
impl UnwindSafe for BodyDampMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more