Struct BodyAxis
pub struct BodyAxis { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for BodyAxis
impl EngineEnum for BodyAxis
§impl FromGodot for BodyAxis
impl FromGodot for BodyAxis
§fn try_from_godot(
via: <BodyAxis as GodotConvert>::Via,
) -> Result<BodyAxis, ConvertError>
fn try_from_godot( via: <BodyAxis as GodotConvert>::Via, ) -> Result<BodyAxis, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for BodyAxis
impl ToGodot for BodyAxis
§fn to_godot(&self) -> <BodyAxis as GodotConvert>::Via
fn to_godot(&self) -> <BodyAxis as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BodyAxis
impl Eq for BodyAxis
impl StructuralPartialEq for BodyAxis
Auto Trait Implementations§
impl Freeze for BodyAxis
impl RefUnwindSafe for BodyAxis
impl Send for BodyAxis
impl Sync for BodyAxis
impl Unpin for BodyAxis
impl UnwindSafe for BodyAxis
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more