Struct BlendOperation
pub struct BlendOperation { /* private fields */ }Implementations§
§impl BlendOperation
impl BlendOperation
pub const ADD: BlendOperation
pub const ADD: BlendOperation
Godot enumerator name: BLEND_OP_ADD
pub const SUBTRACT: BlendOperation
pub const SUBTRACT: BlendOperation
Godot enumerator name: BLEND_OP_SUBTRACT
pub const REVERSE_SUBTRACT: BlendOperation
pub const REVERSE_SUBTRACT: BlendOperation
Godot enumerator name: BLEND_OP_REVERSE_SUBTRACT
pub const MINIMUM: BlendOperation
pub const MINIMUM: BlendOperation
Godot enumerator name: BLEND_OP_MINIMUM
pub const MAXIMUM: BlendOperation
pub const MAXIMUM: BlendOperation
Godot enumerator name: BLEND_OP_MAXIMUM
pub const MAX: BlendOperation
pub const MAX: BlendOperation
Godot enumerator name: BLEND_OP_MAX
Trait Implementations§
§impl Clone for BlendOperation
impl Clone for BlendOperation
§fn clone(&self) -> BlendOperation
fn clone(&self) -> BlendOperation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for BlendOperation
impl Debug for BlendOperation
§impl EngineEnum for BlendOperation
impl EngineEnum for BlendOperation
fn try_from_ord(ord: i32) -> Option<BlendOperation>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [BlendOperation]
fn values() -> &'static [BlendOperation]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<BlendOperation>]
fn all_constants() -> &'static [EnumConstant<BlendOperation>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for BlendOperation
impl FromGodot for BlendOperation
§fn try_from_godot(
via: <BlendOperation as GodotConvert>::Via,
) -> Result<BlendOperation, ConvertError>
fn try_from_godot( via: <BlendOperation as GodotConvert>::Via, ) -> Result<BlendOperation, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BlendOperation
impl GodotConvert for BlendOperation
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for BlendOperation
impl Hash for BlendOperation
§impl IndexEnum for BlendOperation
impl IndexEnum for BlendOperation
§impl PartialEq for BlendOperation
impl PartialEq for BlendOperation
§impl ToGodot for BlendOperation
impl ToGodot for BlendOperation
§fn to_godot(&self) -> <BlendOperation as GodotConvert>::Via
fn to_godot(&self) -> <BlendOperation as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for BlendOperation
impl Var for BlendOperation
§type PubType = BlendOperation
type PubType = BlendOperation
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &BlendOperation) -> <BlendOperation as GodotConvert>::Via
fn var_get(field: &BlendOperation) -> <BlendOperation as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut BlendOperation,
value: <BlendOperation as GodotConvert>::Via,
)
fn var_set( field: &mut BlendOperation, value: <BlendOperation as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(field: &BlendOperation) -> <BlendOperation as Var>::PubType
fn var_pub_get(field: &BlendOperation) -> <BlendOperation as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut BlendOperation,
value: <BlendOperation as Var>::PubType,
)
fn var_pub_set( field: &mut BlendOperation, value: <BlendOperation as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for BlendOperation
impl Element for BlendOperation
impl Eq for BlendOperation
impl Export for BlendOperation
impl StructuralPartialEq for BlendOperation
Auto Trait Implementations§
impl Freeze for BlendOperation
impl RefUnwindSafe for BlendOperation
impl Send for BlendOperation
impl Sync for BlendOperation
impl Unpin for BlendOperation
impl UnsafeUnpin for BlendOperation
impl UnwindSafe for BlendOperation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more