Struct BufferCreationBits
pub struct BufferCreationBits { /* private fields */ }
Implementations§
§impl BufferCreationBits
impl BufferCreationBits
pub const DEVICE_ADDRESS_BIT: BufferCreationBits
pub const DEVICE_ADDRESS_BIT: BufferCreationBits
Godot enumerator name: BUFFER_CREATION_DEVICE_ADDRESS_BIT
pub const AS_STORAGE_BIT: BufferCreationBits
pub const AS_STORAGE_BIT: BufferCreationBits
Godot enumerator name: BUFFER_CREATION_AS_STORAGE_BIT
Trait Implementations§
§impl BitOr for BufferCreationBits
impl BitOr for BufferCreationBits
§type Output = BufferCreationBits
type Output = BufferCreationBits
The resulting type after applying the
|
operator.§fn bitor(self, rhs: BufferCreationBits) -> <BufferCreationBits as BitOr>::Output
fn bitor(self, rhs: BufferCreationBits) -> <BufferCreationBits as BitOr>::Output
Performs the
|
operation. Read more§impl Clone for BufferCreationBits
impl Clone for BufferCreationBits
§fn clone(&self) -> BufferCreationBits
fn clone(&self) -> BufferCreationBits
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BufferCreationBits
impl Debug for BufferCreationBits
§impl Default for BufferCreationBits
impl Default for BufferCreationBits
§fn default() -> BufferCreationBits
fn default() -> BufferCreationBits
Returns the “default value” for a type. Read more
§impl EngineBitfield for BufferCreationBits
impl EngineBitfield for BufferCreationBits
§impl FromGodot for BufferCreationBits
impl FromGodot for BufferCreationBits
§fn try_from_godot(
via: <BufferCreationBits as GodotConvert>::Via,
) -> Result<BufferCreationBits, ConvertError>
fn try_from_godot( via: <BufferCreationBits as GodotConvert>::Via, ) -> Result<BufferCreationBits, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BufferCreationBits
impl GodotConvert for BufferCreationBits
§impl Hash for BufferCreationBits
impl Hash for BufferCreationBits
§impl PartialEq for BufferCreationBits
impl PartialEq for BufferCreationBits
§impl ToGodot for BufferCreationBits
impl ToGodot for BufferCreationBits
impl Copy for BufferCreationBits
impl Eq for BufferCreationBits
impl StructuralPartialEq for BufferCreationBits
Auto Trait Implementations§
impl Freeze for BufferCreationBits
impl RefUnwindSafe for BufferCreationBits
impl Send for BufferCreationBits
impl Sync for BufferCreationBits
impl Unpin for BufferCreationBits
impl UnwindSafe for BufferCreationBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more