Struct DrawFlags
pub struct DrawFlags { /* private fields */ }
Implementations§
§impl DrawFlags
impl DrawFlags
pub const DEFAULT_ALL: DrawFlags
pub const DEFAULT_ALL: DrawFlags
Godot enumerator name: DRAW_DEFAULT_ALL
pub const CLEAR_COLOR_0: DrawFlags
pub const CLEAR_COLOR_0: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_0
pub const CLEAR_COLOR_1: DrawFlags
pub const CLEAR_COLOR_1: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_1
pub const CLEAR_COLOR_2: DrawFlags
pub const CLEAR_COLOR_2: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_2
pub const CLEAR_COLOR_3: DrawFlags
pub const CLEAR_COLOR_3: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_3
pub const CLEAR_COLOR_4: DrawFlags
pub const CLEAR_COLOR_4: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_4
pub const CLEAR_COLOR_5: DrawFlags
pub const CLEAR_COLOR_5: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_5
pub const CLEAR_COLOR_6: DrawFlags
pub const CLEAR_COLOR_6: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_6
pub const CLEAR_COLOR_7: DrawFlags
pub const CLEAR_COLOR_7: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_7
pub const CLEAR_COLOR_MASK: DrawFlags
pub const CLEAR_COLOR_MASK: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_MASK
pub const CLEAR_COLOR_ALL: DrawFlags
pub const CLEAR_COLOR_ALL: DrawFlags
Godot enumerator name: DRAW_CLEAR_COLOR_ALL
pub const IGNORE_COLOR_0: DrawFlags
pub const IGNORE_COLOR_0: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_0
pub const IGNORE_COLOR_1: DrawFlags
pub const IGNORE_COLOR_1: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_1
pub const IGNORE_COLOR_2: DrawFlags
pub const IGNORE_COLOR_2: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_2
pub const IGNORE_COLOR_3: DrawFlags
pub const IGNORE_COLOR_3: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_3
pub const IGNORE_COLOR_4: DrawFlags
pub const IGNORE_COLOR_4: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_4
pub const IGNORE_COLOR_5: DrawFlags
pub const IGNORE_COLOR_5: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_5
pub const IGNORE_COLOR_6: DrawFlags
pub const IGNORE_COLOR_6: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_6
pub const IGNORE_COLOR_7: DrawFlags
pub const IGNORE_COLOR_7: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_7
pub const IGNORE_COLOR_MASK: DrawFlags
pub const IGNORE_COLOR_MASK: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_MASK
pub const IGNORE_COLOR_ALL: DrawFlags
pub const IGNORE_COLOR_ALL: DrawFlags
Godot enumerator name: DRAW_IGNORE_COLOR_ALL
pub const CLEAR_DEPTH: DrawFlags
pub const CLEAR_DEPTH: DrawFlags
Godot enumerator name: DRAW_CLEAR_DEPTH
pub const IGNORE_DEPTH: DrawFlags
pub const IGNORE_DEPTH: DrawFlags
Godot enumerator name: DRAW_IGNORE_DEPTH
pub const CLEAR_STENCIL: DrawFlags
pub const CLEAR_STENCIL: DrawFlags
Godot enumerator name: DRAW_CLEAR_STENCIL
pub const IGNORE_STENCIL: DrawFlags
pub const IGNORE_STENCIL: DrawFlags
Godot enumerator name: DRAW_IGNORE_STENCIL
pub const IGNORE_ALL: DrawFlags
pub const IGNORE_ALL: DrawFlags
Godot enumerator name: DRAW_IGNORE_ALL
Trait Implementations§
§impl EngineBitfield for DrawFlags
impl EngineBitfield for DrawFlags
§impl FromGodot for DrawFlags
impl FromGodot for DrawFlags
§fn try_from_godot(
via: <DrawFlags as GodotConvert>::Via,
) -> Result<DrawFlags, ConvertError>
fn try_from_godot( via: <DrawFlags as GodotConvert>::Via, ) -> Result<DrawFlags, ConvertError>
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant
, returning Err
on failure.