Struct VertexFrequency
pub struct VertexFrequency { /* private fields */ }
Implementations§
§impl VertexFrequency
impl VertexFrequency
pub const VERTEX: VertexFrequency
pub const VERTEX: VertexFrequency
Godot enumerator name: VERTEX_FREQUENCY_VERTEX
pub const INSTANCE: VertexFrequency
pub const INSTANCE: VertexFrequency
Godot enumerator name: VERTEX_FREQUENCY_INSTANCE
Trait Implementations§
§impl Clone for VertexFrequency
impl Clone for VertexFrequency
§fn clone(&self) -> VertexFrequency
fn clone(&self) -> VertexFrequency
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for VertexFrequency
impl Debug for VertexFrequency
§impl EngineEnum for VertexFrequency
impl EngineEnum for VertexFrequency
fn try_from_ord(ord: i32) -> Option<VertexFrequency>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [VertexFrequency]
fn values() -> &'static [VertexFrequency]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<VertexFrequency>]
fn all_constants() -> &'static [EnumConstant<VertexFrequency>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for VertexFrequency
impl FromGodot for VertexFrequency
§fn try_from_godot(
via: <VertexFrequency as GodotConvert>::Via,
) -> Result<VertexFrequency, ConvertError>
fn try_from_godot( via: <VertexFrequency as GodotConvert>::Via, ) -> Result<VertexFrequency, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for VertexFrequency
impl GodotConvert for VertexFrequency
§impl Hash for VertexFrequency
impl Hash for VertexFrequency
§impl PartialEq for VertexFrequency
impl PartialEq for VertexFrequency
§impl ToGodot for VertexFrequency
impl ToGodot for VertexFrequency
§fn to_godot(&self) -> <VertexFrequency as GodotConvert>::Via
fn to_godot(&self) -> <VertexFrequency as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for VertexFrequency
impl Eq for VertexFrequency
impl StructuralPartialEq for VertexFrequency
Auto Trait Implementations§
impl Freeze for VertexFrequency
impl RefUnwindSafe for VertexFrequency
impl Send for VertexFrequency
impl Sync for VertexFrequency
impl Unpin for VertexFrequency
impl UnwindSafe for VertexFrequency
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more