Struct CanvasLightMode
pub struct CanvasLightMode { /* private fields */ }Implementations§
§impl CanvasLightMode
impl CanvasLightMode
pub const POINT: CanvasLightMode
pub const POINT: CanvasLightMode
Godot enumerator name: CANVAS_LIGHT_MODE_POINT
pub const DIRECTIONAL: CanvasLightMode
pub const DIRECTIONAL: CanvasLightMode
Godot enumerator name: CANVAS_LIGHT_MODE_DIRECTIONAL
Trait Implementations§
§impl Clone for CanvasLightMode
impl Clone for CanvasLightMode
§fn clone(&self) -> CanvasLightMode
fn clone(&self) -> CanvasLightMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for CanvasLightMode
impl Debug for CanvasLightMode
§impl EngineEnum for CanvasLightMode
impl EngineEnum for CanvasLightMode
fn try_from_ord(ord: i32) -> Option<CanvasLightMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [CanvasLightMode]
fn values() -> &'static [CanvasLightMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<CanvasLightMode>]
fn all_constants() -> &'static [EnumConstant<CanvasLightMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for CanvasLightMode
impl Export for CanvasLightMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for CanvasLightMode
impl FromGodot for CanvasLightMode
§fn try_from_godot(
via: <CanvasLightMode as GodotConvert>::Via,
) -> Result<CanvasLightMode, ConvertError>
fn try_from_godot( via: <CanvasLightMode as GodotConvert>::Via, ) -> Result<CanvasLightMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CanvasLightMode
impl GodotConvert for CanvasLightMode
§impl Hash for CanvasLightMode
impl Hash for CanvasLightMode
§impl PartialEq for CanvasLightMode
impl PartialEq for CanvasLightMode
§impl ToGodot for CanvasLightMode
impl ToGodot for CanvasLightMode
§fn to_godot(&self) -> <CanvasLightMode as GodotConvert>::Via
fn to_godot(&self) -> <CanvasLightMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for CanvasLightMode
impl Var for CanvasLightMode
§type PubType = CanvasLightMode
type PubType = CanvasLightMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &CanvasLightMode) -> <CanvasLightMode as GodotConvert>::Via
fn var_get(field: &CanvasLightMode) -> <CanvasLightMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut CanvasLightMode,
value: <CanvasLightMode as GodotConvert>::Via,
)
fn var_set( field: &mut CanvasLightMode, value: <CanvasLightMode as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &CanvasLightMode) -> <CanvasLightMode as Var>::PubType
fn var_pub_get(field: &CanvasLightMode) -> <CanvasLightMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut CanvasLightMode,
value: <CanvasLightMode as Var>::PubType,
)
fn var_pub_set( field: &mut CanvasLightMode, value: <CanvasLightMode as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for CanvasLightMode
impl Eq for CanvasLightMode
impl StructuralPartialEq for CanvasLightMode
Auto Trait Implementations§
impl Freeze for CanvasLightMode
impl RefUnwindSafe for CanvasLightMode
impl Send for CanvasLightMode
impl Sync for CanvasLightMode
impl Unpin for CanvasLightMode
impl UnwindSafe for CanvasLightMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more