Struct CanvasLightShadowFilter
pub struct CanvasLightShadowFilter { /* private fields */ }Implementations§
§impl CanvasLightShadowFilter
impl CanvasLightShadowFilter
pub const NONE: CanvasLightShadowFilter
pub const NONE: CanvasLightShadowFilter
Godot enumerator name: CANVAS_LIGHT_FILTER_NONE
pub const PCF5: CanvasLightShadowFilter
pub const PCF5: CanvasLightShadowFilter
Godot enumerator name: CANVAS_LIGHT_FILTER_PCF5
pub const PCF13: CanvasLightShadowFilter
pub const PCF13: CanvasLightShadowFilter
Godot enumerator name: CANVAS_LIGHT_FILTER_PCF13
pub const MAX: CanvasLightShadowFilter
pub const MAX: CanvasLightShadowFilter
Godot enumerator name: CANVAS_LIGHT_FILTER_MAX
Trait Implementations§
§impl Clone for CanvasLightShadowFilter
impl Clone for CanvasLightShadowFilter
§fn clone(&self) -> CanvasLightShadowFilter
fn clone(&self) -> CanvasLightShadowFilter
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for CanvasLightShadowFilter
impl Debug for CanvasLightShadowFilter
§impl EngineEnum for CanvasLightShadowFilter
impl EngineEnum for CanvasLightShadowFilter
fn try_from_ord(ord: i32) -> Option<CanvasLightShadowFilter>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [CanvasLightShadowFilter]
fn values() -> &'static [CanvasLightShadowFilter]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<CanvasLightShadowFilter>]
fn all_constants() -> &'static [EnumConstant<CanvasLightShadowFilter>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for CanvasLightShadowFilter
impl FromGodot for CanvasLightShadowFilter
§fn try_from_godot(
via: <CanvasLightShadowFilter as GodotConvert>::Via,
) -> Result<CanvasLightShadowFilter, ConvertError>
fn try_from_godot( via: <CanvasLightShadowFilter as GodotConvert>::Via, ) -> Result<CanvasLightShadowFilter, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CanvasLightShadowFilter
impl GodotConvert for CanvasLightShadowFilter
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for CanvasLightShadowFilter
impl Hash for CanvasLightShadowFilter
§impl IndexEnum for CanvasLightShadowFilter
impl IndexEnum for CanvasLightShadowFilter
§impl PartialEq for CanvasLightShadowFilter
impl PartialEq for CanvasLightShadowFilter
§impl ToGodot for CanvasLightShadowFilter
impl ToGodot for CanvasLightShadowFilter
§fn to_godot(&self) -> <CanvasLightShadowFilter as GodotConvert>::Via
fn to_godot(&self) -> <CanvasLightShadowFilter as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for CanvasLightShadowFilter
impl Var for CanvasLightShadowFilter
§type PubType = CanvasLightShadowFilter
type PubType = CanvasLightShadowFilter
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &CanvasLightShadowFilter,
) -> <CanvasLightShadowFilter as GodotConvert>::Via
fn var_get( field: &CanvasLightShadowFilter, ) -> <CanvasLightShadowFilter as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut CanvasLightShadowFilter,
value: <CanvasLightShadowFilter as GodotConvert>::Via,
)
fn var_set( field: &mut CanvasLightShadowFilter, value: <CanvasLightShadowFilter as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &CanvasLightShadowFilter,
) -> <CanvasLightShadowFilter as Var>::PubType
fn var_pub_get( field: &CanvasLightShadowFilter, ) -> <CanvasLightShadowFilter as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut CanvasLightShadowFilter,
value: <CanvasLightShadowFilter as Var>::PubType,
)
fn var_pub_set( field: &mut CanvasLightShadowFilter, value: <CanvasLightShadowFilter as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for CanvasLightShadowFilter
impl Element for CanvasLightShadowFilter
impl Eq for CanvasLightShadowFilter
impl Export for CanvasLightShadowFilter
impl StructuralPartialEq for CanvasLightShadowFilter
Auto Trait Implementations§
impl Freeze for CanvasLightShadowFilter
impl RefUnwindSafe for CanvasLightShadowFilter
impl Send for CanvasLightShadowFilter
impl Sync for CanvasLightShadowFilter
impl Unpin for CanvasLightShadowFilter
impl UnsafeUnpin for CanvasLightShadowFilter
impl UnwindSafe for CanvasLightShadowFilter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more