Struct EnvironmentFogMode
pub struct EnvironmentFogMode { /* private fields */ }
Implementations§
§impl EnvironmentFogMode
impl EnvironmentFogMode
pub const EXPONENTIAL: EnvironmentFogMode
pub const EXPONENTIAL: EnvironmentFogMode
Godot enumerator name: ENV_FOG_MODE_EXPONENTIAL
pub const DEPTH: EnvironmentFogMode
pub const DEPTH: EnvironmentFogMode
Godot enumerator name: ENV_FOG_MODE_DEPTH
Trait Implementations§
§impl Clone for EnvironmentFogMode
impl Clone for EnvironmentFogMode
§fn clone(&self) -> EnvironmentFogMode
fn clone(&self) -> EnvironmentFogMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentFogMode
impl Debug for EnvironmentFogMode
§impl EngineEnum for EnvironmentFogMode
impl EngineEnum for EnvironmentFogMode
fn try_from_ord(ord: i32) -> Option<EnvironmentFogMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [EnvironmentFogMode]
fn values() -> &'static [EnvironmentFogMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<EnvironmentFogMode>]
fn all_constants() -> &'static [EnumConstant<EnvironmentFogMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for EnvironmentFogMode
impl FromGodot for EnvironmentFogMode
§fn try_from_godot(
via: <EnvironmentFogMode as GodotConvert>::Via,
) -> Result<EnvironmentFogMode, ConvertError>
fn try_from_godot( via: <EnvironmentFogMode as GodotConvert>::Via, ) -> Result<EnvironmentFogMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentFogMode
impl GodotConvert for EnvironmentFogMode
§impl Hash for EnvironmentFogMode
impl Hash for EnvironmentFogMode
§impl PartialEq for EnvironmentFogMode
impl PartialEq for EnvironmentFogMode
§impl ToGodot for EnvironmentFogMode
impl ToGodot for EnvironmentFogMode
§fn to_godot(&self) -> <EnvironmentFogMode as GodotConvert>::Via
fn to_godot(&self) -> <EnvironmentFogMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for EnvironmentFogMode
impl Eq for EnvironmentFogMode
impl StructuralPartialEq for EnvironmentFogMode
Auto Trait Implementations§
impl Freeze for EnvironmentFogMode
impl RefUnwindSafe for EnvironmentFogMode
impl Send for EnvironmentFogMode
impl Sync for EnvironmentFogMode
impl Unpin for EnvironmentFogMode
impl UnwindSafe for EnvironmentFogMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more