Struct EnvironmentSsilQuality
pub struct EnvironmentSsilQuality { /* private fields */ }Expand description
Godot enum name: EnvironmentSSILQuality.
Implementations§
§impl EnvironmentSsilQuality
impl EnvironmentSsilQuality
pub const VERY_LOW: EnvironmentSsilQuality
pub const VERY_LOW: EnvironmentSsilQuality
Godot enumerator name: ENV_SSIL_QUALITY_VERY_LOW
pub const LOW: EnvironmentSsilQuality
pub const LOW: EnvironmentSsilQuality
Godot enumerator name: ENV_SSIL_QUALITY_LOW
pub const MEDIUM: EnvironmentSsilQuality
pub const MEDIUM: EnvironmentSsilQuality
Godot enumerator name: ENV_SSIL_QUALITY_MEDIUM
pub const HIGH: EnvironmentSsilQuality
pub const HIGH: EnvironmentSsilQuality
Godot enumerator name: ENV_SSIL_QUALITY_HIGH
pub const ULTRA: EnvironmentSsilQuality
pub const ULTRA: EnvironmentSsilQuality
Godot enumerator name: ENV_SSIL_QUALITY_ULTRA
Trait Implementations§
§impl Clone for EnvironmentSsilQuality
impl Clone for EnvironmentSsilQuality
§fn clone(&self) -> EnvironmentSsilQuality
fn clone(&self) -> EnvironmentSsilQuality
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for EnvironmentSsilQuality
impl Debug for EnvironmentSsilQuality
§impl EngineEnum for EnvironmentSsilQuality
impl EngineEnum for EnvironmentSsilQuality
fn try_from_ord(ord: i32) -> Option<EnvironmentSsilQuality>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [EnvironmentSsilQuality]
fn values() -> &'static [EnvironmentSsilQuality]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<EnvironmentSsilQuality>]
fn all_constants() -> &'static [EnumConstant<EnvironmentSsilQuality>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for EnvironmentSsilQuality
impl FromGodot for EnvironmentSsilQuality
§fn try_from_godot(
via: <EnvironmentSsilQuality as GodotConvert>::Via,
) -> Result<EnvironmentSsilQuality, ConvertError>
fn try_from_godot( via: <EnvironmentSsilQuality as GodotConvert>::Via, ) -> Result<EnvironmentSsilQuality, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentSsilQuality
impl GodotConvert for EnvironmentSsilQuality
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for EnvironmentSsilQuality
impl Hash for EnvironmentSsilQuality
§impl PartialEq for EnvironmentSsilQuality
impl PartialEq for EnvironmentSsilQuality
§impl ToGodot for EnvironmentSsilQuality
impl ToGodot for EnvironmentSsilQuality
§fn to_godot(&self) -> <EnvironmentSsilQuality as GodotConvert>::Via
fn to_godot(&self) -> <EnvironmentSsilQuality as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for EnvironmentSsilQuality
impl Var for EnvironmentSsilQuality
§type PubType = EnvironmentSsilQuality
type PubType = EnvironmentSsilQuality
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &EnvironmentSsilQuality,
) -> <EnvironmentSsilQuality as GodotConvert>::Via
fn var_get( field: &EnvironmentSsilQuality, ) -> <EnvironmentSsilQuality as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut EnvironmentSsilQuality,
value: <EnvironmentSsilQuality as GodotConvert>::Via,
)
fn var_set( field: &mut EnvironmentSsilQuality, value: <EnvironmentSsilQuality as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &EnvironmentSsilQuality,
) -> <EnvironmentSsilQuality as Var>::PubType
fn var_pub_get( field: &EnvironmentSsilQuality, ) -> <EnvironmentSsilQuality as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut EnvironmentSsilQuality,
value: <EnvironmentSsilQuality as Var>::PubType,
)
fn var_pub_set( field: &mut EnvironmentSsilQuality, value: <EnvironmentSsilQuality as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for EnvironmentSsilQuality
impl Element for EnvironmentSsilQuality
impl Eq for EnvironmentSsilQuality
impl Export for EnvironmentSsilQuality
impl StructuralPartialEq for EnvironmentSsilQuality
Auto Trait Implementations§
impl Freeze for EnvironmentSsilQuality
impl RefUnwindSafe for EnvironmentSsilQuality
impl Send for EnvironmentSsilQuality
impl Sync for EnvironmentSsilQuality
impl Unpin for EnvironmentSsilQuality
impl UnsafeUnpin for EnvironmentSsilQuality
impl UnwindSafe for EnvironmentSsilQuality
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more