Struct LightOmniShadowMode
pub struct LightOmniShadowMode { /* private fields */ }Implementations§
§impl LightOmniShadowMode
impl LightOmniShadowMode
pub const DUAL_PARABOLOID: LightOmniShadowMode
pub const DUAL_PARABOLOID: LightOmniShadowMode
Godot enumerator name: LIGHT_OMNI_SHADOW_DUAL_PARABOLOID
pub const CUBE: LightOmniShadowMode
pub const CUBE: LightOmniShadowMode
Godot enumerator name: LIGHT_OMNI_SHADOW_CUBE
Trait Implementations§
§impl Clone for LightOmniShadowMode
impl Clone for LightOmniShadowMode
§fn clone(&self) -> LightOmniShadowMode
fn clone(&self) -> LightOmniShadowMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for LightOmniShadowMode
impl Debug for LightOmniShadowMode
§impl EngineEnum for LightOmniShadowMode
impl EngineEnum for LightOmniShadowMode
fn try_from_ord(ord: i32) -> Option<LightOmniShadowMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [LightOmniShadowMode]
fn values() -> &'static [LightOmniShadowMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<LightOmniShadowMode>]
fn all_constants() -> &'static [EnumConstant<LightOmniShadowMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for LightOmniShadowMode
impl FromGodot for LightOmniShadowMode
§fn try_from_godot(
via: <LightOmniShadowMode as GodotConvert>::Via,
) -> Result<LightOmniShadowMode, ConvertError>
fn try_from_godot( via: <LightOmniShadowMode as GodotConvert>::Via, ) -> Result<LightOmniShadowMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LightOmniShadowMode
impl GodotConvert for LightOmniShadowMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for LightOmniShadowMode
impl Hash for LightOmniShadowMode
§impl PartialEq for LightOmniShadowMode
impl PartialEq for LightOmniShadowMode
§impl ToGodot for LightOmniShadowMode
impl ToGodot for LightOmniShadowMode
§fn to_godot(&self) -> <LightOmniShadowMode as GodotConvert>::Via
fn to_godot(&self) -> <LightOmniShadowMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for LightOmniShadowMode
impl Var for LightOmniShadowMode
§type PubType = LightOmniShadowMode
type PubType = LightOmniShadowMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &LightOmniShadowMode,
) -> <LightOmniShadowMode as GodotConvert>::Via
fn var_get( field: &LightOmniShadowMode, ) -> <LightOmniShadowMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut LightOmniShadowMode,
value: <LightOmniShadowMode as GodotConvert>::Via,
)
fn var_set( field: &mut LightOmniShadowMode, value: <LightOmniShadowMode as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &LightOmniShadowMode,
) -> <LightOmniShadowMode as Var>::PubType
fn var_pub_get( field: &LightOmniShadowMode, ) -> <LightOmniShadowMode as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut LightOmniShadowMode,
value: <LightOmniShadowMode as Var>::PubType,
)
fn var_pub_set( field: &mut LightOmniShadowMode, value: <LightOmniShadowMode as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for LightOmniShadowMode
impl Element for LightOmniShadowMode
impl Eq for LightOmniShadowMode
impl Export for LightOmniShadowMode
impl StructuralPartialEq for LightOmniShadowMode
Auto Trait Implementations§
impl Freeze for LightOmniShadowMode
impl RefUnwindSafe for LightOmniShadowMode
impl Send for LightOmniShadowMode
impl Sync for LightOmniShadowMode
impl Unpin for LightOmniShadowMode
impl UnsafeUnpin for LightOmniShadowMode
impl UnwindSafe for LightOmniShadowMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more