Struct ImportOrder
pub struct ImportOrder { /* private fields */ }
Implementations§
§impl ImportOrder
impl ImportOrder
pub const DEFAULT: ImportOrder
pub const DEFAULT: ImportOrder
Godot enumerator name: IMPORT_ORDER_DEFAULT
pub const SCENE: ImportOrder
pub const SCENE: ImportOrder
Godot enumerator name: IMPORT_ORDER_SCENE
Trait Implementations§
§impl Clone for ImportOrder
impl Clone for ImportOrder
§fn clone(&self) -> ImportOrder
fn clone(&self) -> ImportOrder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ImportOrder
impl Debug for ImportOrder
§impl EngineEnum for ImportOrder
impl EngineEnum for ImportOrder
fn try_from_ord(ord: i32) -> Option<ImportOrder>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [ImportOrder]
fn values() -> &'static [ImportOrder]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<ImportOrder>]
fn all_constants() -> &'static [EnumConstant<ImportOrder>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ImportOrder
impl FromGodot for ImportOrder
§fn try_from_godot(
via: <ImportOrder as GodotConvert>::Via,
) -> Result<ImportOrder, ConvertError>
fn try_from_godot( via: <ImportOrder as GodotConvert>::Via, ) -> Result<ImportOrder, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ImportOrder
impl GodotConvert for ImportOrder
§impl Hash for ImportOrder
impl Hash for ImportOrder
§impl PartialEq for ImportOrder
impl PartialEq for ImportOrder
§impl ToGodot for ImportOrder
impl ToGodot for ImportOrder
§fn to_godot(&self) -> <ImportOrder as GodotConvert>::Via
fn to_godot(&self) -> <ImportOrder as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ImportOrder
impl Eq for ImportOrder
impl StructuralPartialEq for ImportOrder
Auto Trait Implementations§
impl Freeze for ImportOrder
impl RefUnwindSafe for ImportOrder
impl Send for ImportOrder
impl Sync for ImportOrder
impl Unpin for ImportOrder
impl UnwindSafe for ImportOrder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more