Struct ImageUpdateMask
pub struct ImageUpdateMask { /* private fields */ }
Implementations§
§impl ImageUpdateMask
impl ImageUpdateMask
pub const TEXTURE: ImageUpdateMask = _
pub const TEXTURE: ImageUpdateMask = _
Godot enumerator name: UPDATE_TEXTURE
pub const SIZE: ImageUpdateMask = _
pub const SIZE: ImageUpdateMask = _
Godot enumerator name: UPDATE_SIZE
pub const COLOR: ImageUpdateMask = _
pub const COLOR: ImageUpdateMask = _
Godot enumerator name: UPDATE_COLOR
pub const ALIGNMENT: ImageUpdateMask = _
pub const ALIGNMENT: ImageUpdateMask = _
Godot enumerator name: UPDATE_ALIGNMENT
pub const REGION: ImageUpdateMask = _
pub const REGION: ImageUpdateMask = _
Godot enumerator name: UPDATE_REGION
pub const PAD: ImageUpdateMask = _
pub const PAD: ImageUpdateMask = _
Godot enumerator name: UPDATE_PAD
pub const TOOLTIP: ImageUpdateMask = _
pub const TOOLTIP: ImageUpdateMask = _
Godot enumerator name: UPDATE_TOOLTIP
pub const WIDTH_IN_PERCENT: ImageUpdateMask = _
pub const WIDTH_IN_PERCENT: ImageUpdateMask = _
Godot enumerator name: UPDATE_WIDTH_IN_PERCENT
Trait Implementations§
§impl BitOr for ImageUpdateMask
impl BitOr for ImageUpdateMask
§type Output = ImageUpdateMask
type Output = ImageUpdateMask
The resulting type after applying the
|
operator.§fn bitor(self, rhs: ImageUpdateMask) -> <ImageUpdateMask as BitOr>::Output
fn bitor(self, rhs: ImageUpdateMask) -> <ImageUpdateMask as BitOr>::Output
Performs the
|
operation. Read more§impl Clone for ImageUpdateMask
impl Clone for ImageUpdateMask
§fn clone(&self) -> ImageUpdateMask
fn clone(&self) -> ImageUpdateMask
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ImageUpdateMask
impl Debug for ImageUpdateMask
§impl Default for ImageUpdateMask
impl Default for ImageUpdateMask
§fn default() -> ImageUpdateMask
fn default() -> ImageUpdateMask
Returns the “default value” for a type. Read more
§impl EngineBitfield for ImageUpdateMask
impl EngineBitfield for ImageUpdateMask
§impl FromGodot for ImageUpdateMask
impl FromGodot for ImageUpdateMask
§fn try_from_godot(
via: <ImageUpdateMask as GodotConvert>::Via,
) -> Result<ImageUpdateMask, ConvertError>
fn try_from_godot( via: <ImageUpdateMask as GodotConvert>::Via, ) -> Result<ImageUpdateMask, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ImageUpdateMask
impl GodotConvert for ImageUpdateMask
§impl Hash for ImageUpdateMask
impl Hash for ImageUpdateMask
§impl PartialEq for ImageUpdateMask
impl PartialEq for ImageUpdateMask
§impl ToGodot for ImageUpdateMask
impl ToGodot for ImageUpdateMask
impl Copy for ImageUpdateMask
impl Eq for ImageUpdateMask
impl StructuralPartialEq for ImageUpdateMask
Auto Trait Implementations§
impl Freeze for ImageUpdateMask
impl RefUnwindSafe for ImageUpdateMask
impl Send for ImageUpdateMask
impl Sync for ImageUpdateMask
impl Unpin for ImageUpdateMask
impl UnwindSafe for ImageUpdateMask
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more