Struct MenuItems
pub struct MenuItems { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for MenuItems
impl EngineEnum for MenuItems
§impl FromGodot for MenuItems
impl FromGodot for MenuItems
§fn try_from_godot(
via: <MenuItems as GodotConvert>::Via,
) -> Result<MenuItems, ConvertError>
fn try_from_godot( via: <MenuItems as GodotConvert>::Via, ) -> Result<MenuItems, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for MenuItems
impl GodotConvert for MenuItems
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for MenuItems
impl ToGodot for MenuItems
§fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for MenuItems
impl Var for MenuItems
§fn var_get(field: &MenuItems) -> <MenuItems as GodotConvert>::Via
fn var_get(field: &MenuItems) -> <MenuItems as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut MenuItems, value: <MenuItems as GodotConvert>::Via)
fn var_set(field: &mut MenuItems, value: <MenuItems as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for MenuItems
impl Element for MenuItems
impl Eq for MenuItems
impl Export for MenuItems
impl StructuralPartialEq for MenuItems
Auto Trait Implementations§
impl Freeze for MenuItems
impl RefUnwindSafe for MenuItems
impl Send for MenuItems
impl Sync for MenuItems
impl Unpin for MenuItems
impl UnsafeUnpin for MenuItems
impl UnwindSafe for MenuItems
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more