Struct MenuItems
pub struct MenuItems { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for MenuItems
impl EngineEnum for MenuItems
§impl FromGodot for MenuItems
impl FromGodot for MenuItems
§fn try_from_godot(
via: <MenuItems as GodotConvert>::Via,
) -> Result<MenuItems, ConvertError>
fn try_from_godot( via: <MenuItems as GodotConvert>::Via, ) -> Result<MenuItems, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for MenuItems
impl ToGodot for MenuItems
impl Copy for MenuItems
impl Eq for MenuItems
impl StructuralPartialEq for MenuItems
Auto Trait Implementations§
impl Freeze for MenuItems
impl RefUnwindSafe for MenuItems
impl Send for MenuItems
impl Sync for MenuItems
impl Unpin for MenuItems
impl UnwindSafe for MenuItems
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more