Struct ReplicationMode
pub struct ReplicationMode { /* private fields */ }
Implementations§
§impl ReplicationMode
impl ReplicationMode
pub const NEVER: ReplicationMode
pub const NEVER: ReplicationMode
Godot enumerator name: REPLICATION_MODE_NEVER
pub const ALWAYS: ReplicationMode
pub const ALWAYS: ReplicationMode
Godot enumerator name: REPLICATION_MODE_ALWAYS
pub const ON_CHANGE: ReplicationMode
pub const ON_CHANGE: ReplicationMode
Godot enumerator name: REPLICATION_MODE_ON_CHANGE
Trait Implementations§
§impl Clone for ReplicationMode
impl Clone for ReplicationMode
§fn clone(&self) -> ReplicationMode
fn clone(&self) -> ReplicationMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ReplicationMode
impl Debug for ReplicationMode
§impl EngineEnum for ReplicationMode
impl EngineEnum for ReplicationMode
fn try_from_ord(ord: i32) -> Option<ReplicationMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [ReplicationMode]
fn values() -> &'static [ReplicationMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<ReplicationMode>]
fn all_constants() -> &'static [EnumConstant<ReplicationMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ReplicationMode
impl FromGodot for ReplicationMode
§fn try_from_godot(
via: <ReplicationMode as GodotConvert>::Via,
) -> Result<ReplicationMode, ConvertError>
fn try_from_godot( via: <ReplicationMode as GodotConvert>::Via, ) -> Result<ReplicationMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ReplicationMode
impl GodotConvert for ReplicationMode
§impl Hash for ReplicationMode
impl Hash for ReplicationMode
§impl PartialEq for ReplicationMode
impl PartialEq for ReplicationMode
§impl ToGodot for ReplicationMode
impl ToGodot for ReplicationMode
§fn to_godot(&self) -> <ReplicationMode as GodotConvert>::Via
fn to_godot(&self) -> <ReplicationMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ReplicationMode
impl Eq for ReplicationMode
impl StructuralPartialEq for ReplicationMode
Auto Trait Implementations§
impl Freeze for ReplicationMode
impl RefUnwindSafe for ReplicationMode
impl Send for ReplicationMode
impl Sync for ReplicationMode
impl Unpin for ReplicationMode
impl UnwindSafe for ReplicationMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more