Struct SecondaryDirection
pub struct SecondaryDirection { /* private fields */ }Implementations§
§impl SecondaryDirection
impl SecondaryDirection
pub const NONE: SecondaryDirection
pub const NONE: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_NONE
pub const PLUS_X: SecondaryDirection
pub const PLUS_X: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_PLUS_X
pub const MINUS_X: SecondaryDirection
pub const MINUS_X: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_MINUS_X
pub const PLUS_Y: SecondaryDirection
pub const PLUS_Y: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_PLUS_Y
pub const MINUS_Y: SecondaryDirection
pub const MINUS_Y: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_MINUS_Y
pub const PLUS_Z: SecondaryDirection
pub const PLUS_Z: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_PLUS_Z
pub const MINUS_Z: SecondaryDirection
pub const MINUS_Z: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_MINUS_Z
pub const CUSTOM: SecondaryDirection
pub const CUSTOM: SecondaryDirection
Godot enumerator name: SECONDARY_DIRECTION_CUSTOM
Trait Implementations§
§impl Clone for SecondaryDirection
impl Clone for SecondaryDirection
§fn clone(&self) -> SecondaryDirection
fn clone(&self) -> SecondaryDirection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SecondaryDirection
impl Debug for SecondaryDirection
§impl EngineEnum for SecondaryDirection
impl EngineEnum for SecondaryDirection
fn try_from_ord(ord: i32) -> Option<SecondaryDirection>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [SecondaryDirection]
fn values() -> &'static [SecondaryDirection]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SecondaryDirection>]
fn all_constants() -> &'static [EnumConstant<SecondaryDirection>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SecondaryDirection
impl FromGodot for SecondaryDirection
§fn try_from_godot(
via: <SecondaryDirection as GodotConvert>::Via,
) -> Result<SecondaryDirection, ConvertError>
fn try_from_godot( via: <SecondaryDirection as GodotConvert>::Via, ) -> Result<SecondaryDirection, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SecondaryDirection
impl GodotConvert for SecondaryDirection
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for SecondaryDirection
impl Hash for SecondaryDirection
§impl PartialEq for SecondaryDirection
impl PartialEq for SecondaryDirection
§impl ToGodot for SecondaryDirection
impl ToGodot for SecondaryDirection
§fn to_godot(&self) -> <SecondaryDirection as GodotConvert>::Via
fn to_godot(&self) -> <SecondaryDirection as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for SecondaryDirection
impl Var for SecondaryDirection
§type PubType = SecondaryDirection
type PubType = SecondaryDirection
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &SecondaryDirection,
) -> <SecondaryDirection as GodotConvert>::Via
fn var_get( field: &SecondaryDirection, ) -> <SecondaryDirection as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut SecondaryDirection,
value: <SecondaryDirection as GodotConvert>::Via,
)
fn var_set( field: &mut SecondaryDirection, value: <SecondaryDirection as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &SecondaryDirection,
) -> <SecondaryDirection as Var>::PubType
fn var_pub_get( field: &SecondaryDirection, ) -> <SecondaryDirection as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut SecondaryDirection,
value: <SecondaryDirection as Var>::PubType,
)
fn var_pub_set( field: &mut SecondaryDirection, value: <SecondaryDirection as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for SecondaryDirection
impl Element for SecondaryDirection
impl Eq for SecondaryDirection
impl Export for SecondaryDirection
impl StructuralPartialEq for SecondaryDirection
Auto Trait Implementations§
impl Freeze for SecondaryDirection
impl RefUnwindSafe for SecondaryDirection
impl Send for SecondaryDirection
impl Sync for SecondaryDirection
impl Unpin for SecondaryDirection
impl UnsafeUnpin for SecondaryDirection
impl UnwindSafe for SecondaryDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more