Struct TailDirection
pub struct TailDirection { /* private fields */ }
Implementations§
§impl TailDirection
impl TailDirection
pub const AVERAGE_CHILDREN: TailDirection
pub const AVERAGE_CHILDREN: TailDirection
Godot enumerator name: TAIL_DIRECTION_AVERAGE_CHILDREN
pub const SPECIFIC_CHILD: TailDirection
pub const SPECIFIC_CHILD: TailDirection
Godot enumerator name: TAIL_DIRECTION_SPECIFIC_CHILD
pub const END: TailDirection
pub const END: TailDirection
Godot enumerator name: TAIL_DIRECTION_END
Trait Implementations§
§impl Clone for TailDirection
impl Clone for TailDirection
§fn clone(&self) -> TailDirection
fn clone(&self) -> TailDirection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TailDirection
impl Debug for TailDirection
§impl EngineEnum for TailDirection
impl EngineEnum for TailDirection
fn try_from_ord(ord: i32) -> Option<TailDirection>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [TailDirection]
fn values() -> &'static [TailDirection]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TailDirection>]
fn all_constants() -> &'static [EnumConstant<TailDirection>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TailDirection
impl FromGodot for TailDirection
§fn try_from_godot(
via: <TailDirection as GodotConvert>::Via,
) -> Result<TailDirection, ConvertError>
fn try_from_godot( via: <TailDirection as GodotConvert>::Via, ) -> Result<TailDirection, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TailDirection
impl GodotConvert for TailDirection
§impl Hash for TailDirection
impl Hash for TailDirection
§impl PartialEq for TailDirection
impl PartialEq for TailDirection
§impl ToGodot for TailDirection
impl ToGodot for TailDirection
§fn to_godot(&self) -> <TailDirection as GodotConvert>::Via
fn to_godot(&self) -> <TailDirection as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TailDirection
impl Eq for TailDirection
impl StructuralPartialEq for TailDirection
Auto Trait Implementations§
impl Freeze for TailDirection
impl RefUnwindSafe for TailDirection
impl Send for TailDirection
impl Sync for TailDirection
impl Unpin for TailDirection
impl UnwindSafe for TailDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more