Struct DrawFlags
pub struct DrawFlags { /* private fields */ }
Implementations§
§impl DrawFlags
impl DrawFlags
pub const TRANSPARENT: DrawFlags = _
pub const TRANSPARENT: DrawFlags = _
Godot enumerator name: FLAG_TRANSPARENT
pub const DOUBLE_SIDED: DrawFlags = _
pub const DOUBLE_SIDED: DrawFlags = _
Godot enumerator name: FLAG_DOUBLE_SIDED
pub const DISABLE_DEPTH_TEST: DrawFlags = _
pub const DISABLE_DEPTH_TEST: DrawFlags = _
Godot enumerator name: FLAG_DISABLE_DEPTH_TEST
pub const FIXED_SIZE: DrawFlags = _
pub const FIXED_SIZE: DrawFlags = _
Godot enumerator name: FLAG_FIXED_SIZE
Trait Implementations§
§impl EngineEnum for DrawFlags
impl EngineEnum for DrawFlags
§impl FromGodot for DrawFlags
impl FromGodot for DrawFlags
§fn try_from_godot(
via: <DrawFlags as GodotConvert>::Via,
) -> Result<DrawFlags, ConvertError>
fn try_from_godot( via: <DrawFlags as GodotConvert>::Via, ) -> Result<DrawFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for DrawFlags
impl ToGodot for DrawFlags
impl Copy for DrawFlags
impl Eq for DrawFlags
impl StructuralPartialEq for DrawFlags
Auto Trait Implementations§
impl Freeze for DrawFlags
impl RefUnwindSafe for DrawFlags
impl Send for DrawFlags
impl Sync for DrawFlags
impl Unpin for DrawFlags
impl UnwindSafe for DrawFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more