Struct SurfaceTool
#[repr(C)]pub struct SurfaceTool { /* private fields */ }
Expand description
Godot class SurfaceTool.
Inherits RefCounted
.
Related symbols:
surface_tool
: sidecar module with related enum/flag typesISurfaceTool
: virtual methods
See also Godot docs for SurfaceTool
.
§Construction
This class is reference-counted. You can create a new instance using SurfaceTool::new_gd()
.
Implementations§
§impl SurfaceTool
impl SurfaceTool
pub fn set_skin_weight_count(&mut self, count: SkinWeightCount)
pub fn get_skin_weight_count(&self) -> SkinWeightCount
pub fn set_custom_format(&mut self, channel_index: i32, format: CustomFormat)
pub fn get_custom_format(&self, channel_index: i32) -> CustomFormat
pub fn begin(&mut self, primitive: PrimitiveType)
pub fn add_vertex(&mut self, vertex: Vector3)
pub fn set_color(&mut self, color: Color)
pub fn set_normal(&mut self, normal: Vector3)
pub fn set_tangent(&mut self, tangent: Plane)
pub fn set_uv(&mut self, uv: Vector2)
pub fn set_uv2(&mut self, uv2: Vector2)
pub fn set_bones(&mut self, bones: &PackedArray<i32>)
pub fn set_weights(&mut self, weights: &PackedArray<f32>)
pub fn set_custom(&mut self, channel_index: i32, custom_color: Color)
pub fn set_smooth_group(&mut self, index: u32)
pub fn add_triangle_fan(&mut self, vertices: &PackedArray<Vector3>)
pub fn add_triangle_fan(&mut self, vertices: &PackedArray<Vector3>)
To set the default parameters, use Self::add_triangle_fan_ex
and its builder methods. See the book for detailed usage instructions.
pub fn add_triangle_fan_ex<'a>( &'a mut self, vertices: &'a PackedArray<Vector3>, ) -> ExAddTriangleFan<'a>
pub fn add_index(&mut self, index: i32)
pub fn index(&mut self)
pub fn deindex(&mut self)
pub fn generate_normals(&mut self)
pub fn generate_normals(&mut self)
To set the default parameters, use Self::generate_normals_ex
and its builder methods. See the book for detailed usage instructions.
pub fn generate_normals_ex<'a>(&'a mut self) -> ExGenerateNormals<'a>
pub fn generate_tangents(&mut self)
pub fn optimize_indices_for_cache(&mut self)
pub fn get_aabb(&self) -> Aabb
pub fn generate_lod(&mut self, nd_threshold: f32) -> PackedArray<i32>
pub fn generate_lod(&mut self, nd_threshold: f32) -> PackedArray<i32>
To set the default parameters, use Self::generate_lod_ex
and its builder methods. See the book for detailed usage instructions.
pub fn generate_lod_ex<'a>(&'a mut self, nd_threshold: f32) -> ExGenerateLod<'a>
pub fn set_material(&mut self, material: impl AsArg<Option<Gd<Material>>>)
pub fn get_primitive_type(&self) -> PrimitiveType
pub fn clear(&mut self)
pub fn create_from( &mut self, existing: impl AsArg<Option<Gd<Mesh>>>, surface: i32, )
pub fn create_from_arrays(&mut self, arrays: &Array<Variant>)
pub fn create_from_arrays(&mut self, arrays: &Array<Variant>)
To set the default parameters, use Self::create_from_arrays_ex
and its builder methods. See the book for detailed usage instructions.
pub fn create_from_arrays_ex<'a>( &'a mut self, arrays: &'a Array<Variant>, ) -> ExCreateFromArrays<'a>
pub fn create_from_blend_shape( &mut self, existing: impl AsArg<Option<Gd<Mesh>>>, surface: i32, blend_shape: impl AsArg<GString>, )
pub fn append_from( &mut self, existing: impl AsArg<Option<Gd<Mesh>>>, surface: i32, transform: Transform3D, )
pub fn commit(&mut self) -> Option<Gd<ArrayMesh>>
pub fn commit(&mut self) -> Option<Gd<ArrayMesh>>
To set the default parameters, use Self::commit_ex
and its builder methods. See the book for detailed usage instructions.
pub fn commit_ex<'a>(&'a mut self) -> ExCommit<'a>
pub fn commit_to_arrays(&mut self) -> Array<Variant>
Methods from Deref<Target = RefCounted>§
pub fn get_reference_count(&self) -> i32
Methods from Deref<Target = Object>§
pub fn get_script(&self) -> Option<Gd<Script>>
pub fn set_script(&mut self, script: impl AsArg<Option<Gd<Script>>>)
pub fn connect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, ) -> Error
pub fn connect_flags( &mut self, signal: impl AsArg<StringName>, callable: &Callable, flags: ConnectFlags, ) -> Error
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: impl AsArg<GString>) -> bool
pub fn set(&mut self, property: impl AsArg<StringName>, value: &Variant)
pub fn get(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_indexed( &mut self, property_path: impl AsArg<NodePath>, value: &Variant, )
pub fn get_indexed(&self, property_path: impl AsArg<NodePath>) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: impl AsArg<StringName>) -> bool
pub fn property_get_revert(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_meta(&mut self, name: impl AsArg<StringName>, value: &Variant)
pub fn remove_meta(&mut self, name: impl AsArg<StringName>)
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
To set the default parameters, use Self::get_meta_ex
and its builder methods. See the book for detailed usage instructions.
pub fn get_meta_ex<'a>( &'a self, name: impl AsArg<StringName> + 'a, ) -> ExGetMeta<'a>
pub fn has_meta(&self, name: impl AsArg<StringName>) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
To set the default parameters, use Self::add_user_signal_ex
and its builder methods. See the book for detailed usage instructions.
pub fn add_user_signal_ex<'a>( &'a mut self, signal: impl AsArg<GString> + 'a, ) -> ExAddUserSignal<'a>
pub fn has_user_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn remove_user_signal(&mut self, signal: impl AsArg<StringName>)
pub fn emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Error
pub fn emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn set_deferred( &mut self, property: impl AsArg<StringName>, value: &Variant, )
pub fn callv( &mut self, method: impl AsArg<StringName>, arg_array: &Array<Variant>, ) -> Variant
pub fn has_method(&self, method: impl AsArg<StringName>) -> bool
pub fn get_method_argument_count(&self, method: impl AsArg<StringName>) -> i32
pub fn has_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: impl AsArg<StringName>, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn disconnect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, )
pub fn is_connected( &self, signal: impl AsArg<StringName>, callable: &Callable, ) -> bool
pub fn has_connections(&self, signal: impl AsArg<StringName>) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
To set the default parameters, use Self::tr_ex
and its builder methods. See the book for detailed usage instructions.
pub fn tr_ex<'a>(&'a self, message: impl AsArg<StringName> + 'a) -> ExTr<'a>
pub fn tr_n(
&self,
message: impl AsArg<StringName>,
plural_message: impl AsArg<StringName>,
n: i32,
) -> GString
pub fn tr_n( &self, message: impl AsArg<StringName>, plural_message: impl AsArg<StringName>, n: i32, ) -> GString
To set the default parameters, use Self::tr_n_ex
and its builder methods. See the book for detailed usage instructions.
pub fn tr_n_ex<'a>( &'a self, message: impl AsArg<StringName> + 'a, plural_message: impl AsArg<StringName> + 'a, n: i32, ) -> ExTrN<'a>
pub fn get_translation_domain(&self) -> StringName
pub fn set_translation_domain(&mut self, domain: impl AsArg<StringName>)
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
pub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Trait Implementations§
§impl Bounds for SurfaceTool
impl Bounds for SurfaceTool
§type Memory = MemRefCounted
type Memory = MemRefCounted
§type Declarer = DeclEngine
type Declarer = DeclEngine
§impl Debug for SurfaceTool
impl Debug for SurfaceTool
§impl Deref for SurfaceTool
impl Deref for SurfaceTool
§type Target = RefCounted
type Target = RefCounted
§fn deref(&self) -> &<SurfaceTool as Deref>::Target
fn deref(&self) -> &<SurfaceTool as Deref>::Target
§impl DerefMut for SurfaceTool
impl DerefMut for SurfaceTool
§fn deref_mut(&mut self) -> &mut <SurfaceTool as Deref>::Target
fn deref_mut(&mut self) -> &mut <SurfaceTool as Deref>::Target
§impl GodotClass for SurfaceTool
impl GodotClass for SurfaceTool
§const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
§type Base = RefCounted
type Base = RefCounted
T
. This is always a Godot engine class.§fn class_id() -> ClassId
fn class_id() -> ClassId
§fn class_name() -> ClassId
fn class_name() -> ClassId
class_id()
§fn inherits<Base>() -> boolwhere
Base: GodotClass,
fn inherits<Base>() -> boolwhere
Base: GodotClass,
§impl Inherits<Object> for SurfaceTool
impl Inherits<Object> for SurfaceTool
§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base
. Read more§impl Inherits<RefCounted> for SurfaceTool
impl Inherits<RefCounted> for SurfaceTool
§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base
. Read more§impl WithSignals for SurfaceTool
impl WithSignals for SurfaceTool
§type SignalCollection<'c, C: WithSignals> = SignalsOfObject<'c, C>
type SignalCollection<'c, C: WithSignals> = SignalsOfObject<'c, C>
impl GodotDefault for SurfaceTool
Auto Trait Implementations§
impl Freeze for SurfaceTool
impl RefUnwindSafe for SurfaceTool
impl !Send for SurfaceTool
impl !Sync for SurfaceTool
impl Unpin for SurfaceTool
impl UnwindSafe for SurfaceTool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Inherits<T> for Twhere
T: GodotClass,
impl<T> Inherits<T> for Twhere
T: GodotClass,
§const IS_SAME_CLASS: bool = true
const IS_SAME_CLASS: bool = true
Self == Base
. Read more