godot::prelude

Trait GodotClass

pub trait GodotClass:
    Bounds
    + 'static
    + Sized {
    type Base: GodotClass;

    const INIT_LEVEL: InitLevel = <Self::Base as GodotClass>::INIT_LEVEL;

    // Required method
    fn class_name() -> ClassName;

    // Provided method
    fn inherits<U>() -> bool
       where U: GodotClass { ... }
}
Expand description

Makes T eligible to be managed by Godot and stored in Gd<T> pointers.

The behavior of types implementing this trait is influenced by the associated types; check their documentation for information.

Normally, you don’t need to implement this trait yourself; use #[derive(GodotClass)] instead.

Provided Associated Constants§

const INIT_LEVEL: InitLevel = <Self::Base as GodotClass>::INIT_LEVEL

Initialization level, during which this class should be initialized with Godot.

The default is a good choice in most cases; override only if you have very specific initialization requirements. It must not be less than Base::INIT_LEVEL.

Required Associated Types§

type Base: GodotClass

The immediate superclass of T. This is always a Godot engine class.

Required Methods§

fn class_name() -> ClassName

The name of the class, under which it is registered in Godot.

This may deviate from the Rust struct name: HttpRequest::class_name().as_str() == "HTTPRequest".

Provided Methods§

fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U.

This is reflexive, i.e Self inherits from itself.

See also Inherits for a trait bound.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl GodotClass for NoBase

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const INIT_LEVEL: InitLevel = InitLevel::Core

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type Base = NoBase

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impl GodotClass for AStar2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AStar3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AStarGrid2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AcceptDialog

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Window

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impl GodotClass for AesContext

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AnimatableBody2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = StaticBody2D

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impl GodotClass for AnimatableBody3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = StaticBody3D

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impl GodotClass for AnimatedSprite2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for AnimatedSprite3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SpriteBase3D

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impl GodotClass for AnimatedTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for Animation

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AnimationLibrary

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AnimationMixer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for AnimationNode

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AnimationNodeAdd2

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeAdd3

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeAnimation

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationRootNode

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impl GodotClass for AnimationNodeBlend2

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeBlend3

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeBlendSpace1D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationRootNode

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impl GodotClass for AnimationNodeBlendSpace2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationRootNode

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impl GodotClass for AnimationNodeBlendTree

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationRootNode

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impl GodotClass for AnimationNodeOneShot

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeOutput

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNode

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impl GodotClass for AnimationNodeStateMachine

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationRootNode

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impl GodotClass for AnimationNodeStateMachinePlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AnimationNodeStateMachineTransition

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AnimationNodeSub2

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationNodeSync

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNode

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impl GodotClass for AnimationNodeTimeScale

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNode

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impl GodotClass for AnimationNodeTimeSeek

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNode

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impl GodotClass for AnimationNodeTransition

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNodeSync

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impl GodotClass for AnimationPlayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationMixer

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impl GodotClass for AnimationRootNode

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationNode

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impl GodotClass for AnimationTree

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AnimationMixer

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impl GodotClass for Area2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CollisionObject2D

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impl GodotClass for Area3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CollisionObject3D

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impl GodotClass for ArrayMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Mesh

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impl GodotClass for ArrayOccluder3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Occluder3D

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impl GodotClass for AspectRatioContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for AtlasTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for AudioBusLayout

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AudioEffect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AudioEffectAmplify

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectBandLimitFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectBandPassFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectCapture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectChorus

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectCompressor

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectDelay

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectDistortion

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectEq6

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectEq

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impl GodotClass for AudioEffectEq10

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectEq

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impl GodotClass for AudioEffectEq21

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectEq

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impl GodotClass for AudioEffectEq

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectHardLimiter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectHighPassFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectHighShelfFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectInstance

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AudioEffectLimiter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectLowPassFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectLowShelfFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectNotchFilter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectFilter

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impl GodotClass for AudioEffectPanner

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectPhaser

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectPitchShift

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectRecord

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectReverb

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectSpectrumAnalyzer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioEffectSpectrumAnalyzerInstance

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffectInstance

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impl GodotClass for AudioEffectStereoEnhance

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioEffect

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impl GodotClass for AudioListener2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for AudioListener3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for AudioSample

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AudioSamplePlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AudioServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for AudioStream

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for AudioStreamGenerator

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamGeneratorPlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlaybackResampled

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impl GodotClass for AudioStreamInteractive

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamMicrophone

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamMp3

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamOggVorbis

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamPlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for AudioStreamPlaybackInteractive

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlayback

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impl GodotClass for AudioStreamPlaybackOggVorbis

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlaybackResampled

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impl GodotClass for AudioStreamPlaybackPlaylist

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlayback

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impl GodotClass for AudioStreamPlaybackPolyphonic

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlayback

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impl GodotClass for AudioStreamPlaybackResampled

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlayback

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impl GodotClass for AudioStreamPlaybackSynchronized

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStreamPlayback

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impl GodotClass for AudioStreamPlayer2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for AudioStreamPlayer3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for AudioStreamPlayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for AudioStreamPlaylist

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamPolyphonic

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamRandomizer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamSynchronized

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for AudioStreamWav

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AudioStream

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impl GodotClass for BackBufferCopy

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for BaseButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for BaseMaterial3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for BitMap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for Bone2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for BoneAttachment3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for BoneMap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for BoxContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for BoxMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for BoxOccluder3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Occluder3D

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impl GodotClass for BoxShape3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape3D

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impl GodotClass for Button

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = BaseButton

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impl GodotClass for ButtonGroup

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for CallbackTweener

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Tweener

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impl GodotClass for Camera2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Camera3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for CameraAttributes

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for CameraAttributesPhysical

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CameraAttributes

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impl GodotClass for CameraAttributesPractical

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CameraAttributes

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impl GodotClass for CameraFeed

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for CameraServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for CameraTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for CanvasGroup

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for CanvasItem

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for CanvasItemMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for CanvasLayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for CanvasModulate

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for CanvasTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for CapsuleMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for CapsuleShape2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape2D

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impl GodotClass for CapsuleShape3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape3D

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impl GodotClass for CenterContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for CharFxTransform

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for CharacterBody2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PhysicsBody2D

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impl GodotClass for CharacterBody3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PhysicsBody3D

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impl GodotClass for CheckBox

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Button

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impl GodotClass for CheckButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Button

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impl GodotClass for CircleShape2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape2D

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impl GodotClass for ClassDb

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for CodeEdit

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextEdit

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impl GodotClass for CodeHighlighter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SyntaxHighlighter

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impl GodotClass for CollisionObject2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for CollisionObject3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for CollisionPolygon2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for CollisionPolygon3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for CollisionShape2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for CollisionShape3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for ColorPicker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VBoxContainer

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impl GodotClass for ColorPickerButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Button

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impl GodotClass for ColorRect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for Compositor

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for CompositorEffect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for CompressedCubemap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CompressedTextureLayered

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impl GodotClass for CompressedCubemapArray

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CompressedTextureLayered

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impl GodotClass for CompressedTexture2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for CompressedTexture2DArray

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CompressedTextureLayered

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impl GodotClass for CompressedTexture3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture3D

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impl GodotClass for CompressedTextureLayered

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayered

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impl GodotClass for ConcavePolygonShape2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape2D

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impl GodotClass for ConcavePolygonShape3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape3D

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impl GodotClass for ConeTwistJoint3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Joint3D

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impl GodotClass for ConfigFile

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for ConfirmationDialog

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = AcceptDialog

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impl GodotClass for Container

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for Control

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CanvasItem

§

impl GodotClass for ConvexPolygonShape2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape2D

§

impl GodotClass for ConvexPolygonShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape3D

§

impl GodotClass for CpuParticles2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for CpuParticles3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GeometryInstance3D

§

impl GodotClass for Crypto

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for CryptoKey

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for CsgBox3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CsgPrimitive3D

§

impl GodotClass for CsgCombiner3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgShape3D

§

impl GodotClass for CsgCylinder3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgPrimitive3D

§

impl GodotClass for CsgMesh3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgPrimitive3D

§

impl GodotClass for CsgPolygon3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgPrimitive3D

§

impl GodotClass for CsgPrimitive3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgShape3D

§

impl GodotClass for CsgShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GeometryInstance3D

§

impl GodotClass for CsgSphere3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgPrimitive3D

§

impl GodotClass for CsgTorus3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = CsgPrimitive3D

§

impl GodotClass for Cubemap

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ImageTextureLayered

§

impl GodotClass for CubemapArray

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ImageTextureLayered

§

impl GodotClass for Curve2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Curve3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Curve

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for CurveTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture2D

§

impl GodotClass for CurveXyzTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture2D

§

impl GodotClass for CylinderMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PrimitiveMesh

§

impl GodotClass for CylinderShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape3D

§

impl GodotClass for DampedSpringJoint2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint2D

§

impl GodotClass for Decal

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for DirAccess

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for DirectionalLight2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Light2D

§

impl GodotClass for DirectionalLight3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Light3D

§

impl GodotClass for DisplayServer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for DtlsServer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ENetConnection

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ENetMultiplayerPeer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = MultiplayerPeer

§

impl GodotClass for ENetPacketPeer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PacketPeer

§

impl GodotClass for EditorCommandPalette

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ConfirmationDialog

§

impl GodotClass for EditorDebuggerPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorDebuggerSession

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorExportPlatform

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorExportPlatformAndroid

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatform

§

impl GodotClass for EditorExportPlatformIos

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatform

§

impl GodotClass for EditorExportPlatformLinuxBsd

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatformPc

§

impl GodotClass for EditorExportPlatformMacOs

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatform

§

impl GodotClass for EditorExportPlatformPc

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatform

§

impl GodotClass for EditorExportPlatformWeb

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatform

§

impl GodotClass for EditorExportPlatformWindows

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorExportPlatformPc

§

impl GodotClass for EditorExportPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorFeatureProfile

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorFileDialog

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ConfirmationDialog

§

impl GodotClass for EditorFileSystem

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Node

§

impl GodotClass for EditorFileSystemDirectory

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EditorFileSystemImportFormatSupportQuery

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorImportPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for EditorInspector

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ScrollContainer

§

impl GodotClass for EditorInspectorPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorInterface

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EditorNode3DGizmo

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Node3DGizmo

§

impl GodotClass for EditorNode3DGizmoPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Resource

§

impl GodotClass for EditorPaths

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EditorPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Node

§

impl GodotClass for EditorProperty

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Container

§

impl GodotClass for EditorResourceConversionPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorResourcePicker

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = HBoxContainer

§

impl GodotClass for EditorResourcePreview

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Node

§

impl GodotClass for EditorResourcePreviewGenerator

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorResourceTooltipPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorSceneFormatImporter

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorSceneFormatImporterBlend

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorSceneFormatImporter

§

impl GodotClass for EditorSceneFormatImporterFbx2gltf

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorSceneFormatImporter

§

impl GodotClass for EditorSceneFormatImporterGltf

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorSceneFormatImporter

§

impl GodotClass for EditorSceneFormatImporterUfbx

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorSceneFormatImporter

§

impl GodotClass for EditorScenePostImport

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorScenePostImportPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorScript

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorScriptPicker

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = EditorResourcePicker

§

impl GodotClass for EditorSelection

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EditorSettings

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Resource

§

impl GodotClass for EditorSpinSlider

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Range

§

impl GodotClass for EditorSyntaxHighlighter

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = SyntaxHighlighter

§

impl GodotClass for EditorTranslationParserPlugin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = RefCounted

§

impl GodotClass for EditorUndoRedoManager

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EditorVcsInterface

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = Object

§

impl GodotClass for EncodedObjectAsId

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for Engine

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for EngineDebugger

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for EngineProfiler

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for Environment

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Expression

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for FastNoiseLite

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Noise

§

impl GodotClass for FbxDocument

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GltfDocument

§

impl GodotClass for FbxState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GltfState

§

impl GodotClass for FileAccess

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for FileDialog

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ConfirmationDialog

§

impl GodotClass for FileSystemDock

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = VBoxContainer

§

impl GodotClass for FlowContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for FogMaterial

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Material

§

impl GodotClass for FogVolume

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for Font

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for FontFile

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Font

§

impl GodotClass for FontVariation

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Font

§

impl GodotClass for GDExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GDExtensionManager

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for GDScript

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Script

§

impl GodotClass for Generic6DofJoint3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint3D

§

impl GodotClass for Geometry2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for Geometry3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for GeometryInstance3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for GltfAccessor

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfAnimation

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfBufferView

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfCamera

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfDocument

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfDocumentExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfDocumentExtensionConvertImporterMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GltfDocumentExtension

§

impl GodotClass for GltfLight

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfNode

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfPhysicsBody

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfPhysicsShape

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfSkeleton

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfSkin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfSpecGloss

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GltfTextureSampler

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GpuParticles2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for GpuParticles3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GeometryInstance3D

§

impl GodotClass for GpuParticlesAttractor3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for GpuParticlesAttractorBox3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesAttractor3D

§

impl GodotClass for GpuParticlesAttractorSphere3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesAttractor3D

§

impl GodotClass for GpuParticlesAttractorVectorField3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesAttractor3D

§

impl GodotClass for GpuParticlesCollision3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for GpuParticlesCollisionBox3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesCollision3D

§

impl GodotClass for GpuParticlesCollisionHeightField3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesCollision3D

§

impl GodotClass for GpuParticlesCollisionSdf3d

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesCollision3D

§

impl GodotClass for GpuParticlesCollisionSphere3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GpuParticlesCollision3D

§

impl GodotClass for Gradient

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for GradientTexture1D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture2D

§

impl GodotClass for GradientTexture2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture2D

§

impl GodotClass for GraphEdit

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Control

§

impl GodotClass for GraphElement

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for GraphFrame

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GraphElement

§

impl GodotClass for GraphNode

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GraphElement

§

impl GodotClass for GridContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for GridMap

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for GrooveJoint2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint2D

§

impl GodotClass for HBoxContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = BoxContainer

§

impl GodotClass for HFlowContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = FlowContainer

§

impl GodotClass for HScrollBar

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ScrollBar

§

impl GodotClass for HSeparator

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Separator

§

impl GodotClass for HSlider

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Slider

§

impl GodotClass for HSplitContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SplitContainer

§

impl GodotClass for HashingContext

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for HeightMapShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape3D

§

impl GodotClass for HingeJoint3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint3D

§

impl GodotClass for HmacContext

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for HttpClient

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for HttpRequest

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node

§

impl GodotClass for Image

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ImageFormatLoader

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ImageFormatLoaderExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ImageFormatLoader

§

impl GodotClass for ImageTexture3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture3D

§

impl GodotClass for ImageTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Texture2D

§

impl GodotClass for ImageTextureLayered

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = TextureLayered

§

impl GodotClass for ImmediateMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Mesh

§

impl GodotClass for ImporterMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ImporterMeshInstance3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for Input

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for InputEvent

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for InputEventAction

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = InputEvent

§

impl GodotClass for InputEventFromWindow

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = InputEvent

§

impl GodotClass for InputEventGesture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = InputEventWithModifiers

§

impl GodotClass for InputEventJoypadButton

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = InputEvent

§

impl GodotClass for InputEventJoypadMotion

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = InputEvent

§

impl GodotClass for InputEventKey

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventWithModifiers

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impl GodotClass for InputEventMagnifyGesture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventGesture

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impl GodotClass for InputEventMidi

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEvent

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impl GodotClass for InputEventMouse

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventWithModifiers

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impl GodotClass for InputEventMouseButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventMouse

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impl GodotClass for InputEventMouseMotion

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventMouse

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impl GodotClass for InputEventPanGesture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventGesture

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impl GodotClass for InputEventScreenDrag

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventFromWindow

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impl GodotClass for InputEventScreenTouch

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventFromWindow

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impl GodotClass for InputEventShortcut

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEvent

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impl GodotClass for InputEventWithModifiers

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = InputEventFromWindow

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impl GodotClass for InputMap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for InstancePlaceholder

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for IntervalTweener

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Tweener

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impl GodotClass for Ip

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for ItemList

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for Joint2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Joint3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for Json

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for JsonRpc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for KinematicCollision2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for KinematicCollision3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Label3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = GeometryInstance3D

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impl GodotClass for Label

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for LabelSettings

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for Light2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Light3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualInstance3D

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impl GodotClass for LightOccluder2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for LightmapGi

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualInstance3D

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impl GodotClass for LightmapGiData

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for LightmapProbe

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for Lightmapper

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for LightmapperRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Lightmapper

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impl GodotClass for Line2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for LineEdit

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for LinkButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = BaseButton

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impl GodotClass for MainLoop

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for MarginContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for Marker2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Marker3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for Marshalls

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for Material

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for MenuBar

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for MenuButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Button

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impl GodotClass for Mesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for MeshConvexDecompositionSettings

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for MeshDataTool

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for MeshInstance2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for MeshInstance3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = GeometryInstance3D

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impl GodotClass for MeshLibrary

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for MeshTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for MethodTweener

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Tweener

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impl GodotClass for MissingNode

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for MissingResource

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for MobileVrInterface

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrInterface

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impl GodotClass for MovieWriter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for MultiMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for MultiMeshInstance2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for MultiMeshInstance3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = GeometryInstance3D

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impl GodotClass for MultiplayerApi

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for MultiplayerApiExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = MultiplayerApi

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impl GodotClass for MultiplayerPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for MultiplayerPeerExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = MultiplayerPeer

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impl GodotClass for MultiplayerSpawner

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for MultiplayerSynchronizer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for NativeMenu

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for NavigationAgent2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for NavigationAgent3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for NavigationLink2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for NavigationLink3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for NavigationMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for NavigationMeshGenerator

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for NavigationMeshSourceGeometryData2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for NavigationMeshSourceGeometryData3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for NavigationObstacle2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for NavigationObstacle3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for NavigationPathQueryParameters2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for NavigationPathQueryParameters3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for NavigationPathQueryResult2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for NavigationPathQueryResult3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for NavigationPolygon

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for NavigationRegion2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for NavigationRegion3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for NavigationServer2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for NavigationServer3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for NinePatchRect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for Node2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CanvasItem

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impl GodotClass for Node3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for Node3DGizmo

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Node

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for Noise

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for NoiseTexture2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for NoiseTexture3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture3D

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impl GodotClass for Object

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = NoBase

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impl GodotClass for Occluder3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OccluderInstance3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualInstance3D

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impl GodotClass for OccluderPolygon2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OfflineMultiplayerPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = MultiplayerPeer

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impl GodotClass for OggPacketSequence

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OggPacketSequencePlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for OmniLight3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Light3D

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impl GodotClass for OpenXrAction

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OpenXrActionMap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OpenXrActionSet

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OpenXrApiExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for OpenXrCompositionLayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for OpenXrCompositionLayerCylinder

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = OpenXrCompositionLayer

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impl GodotClass for OpenXrCompositionLayerEquirect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = OpenXrCompositionLayer

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impl GodotClass for OpenXrCompositionLayerQuad

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = OpenXrCompositionLayer

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impl GodotClass for OpenXrExtensionWrapperExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for OpenXrHand

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for OpenXrInteractionProfile

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OpenXrInteractionProfileMetadata

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for OpenXrInterface

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrInterface

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impl GodotClass for OpenXrIpBinding

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for OptimizedTranslation

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Translation

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impl GodotClass for OptionButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Button

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impl GodotClass for OrmMaterial3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = BaseMaterial3D

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impl GodotClass for Os

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for PackedDataContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for PackedDataContainerRef

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PackedScene

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for PacketPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PacketPeerDtls

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for PacketPeerExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for PacketPeerStream

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for PacketPeerUdp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for Panel

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for PanelContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for PanoramaSkyMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for Parallax2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for ParallaxBackground

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CanvasLayer

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impl GodotClass for ParallaxLayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for ParticleProcessMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for Path2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Path3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for PathFollow2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for PathFollow3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for PckPacker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Performance

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for PhysicalBone2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RigidBody2D

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impl GodotClass for PhysicalBone3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PhysicsBody3D

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impl GodotClass for PhysicalBoneSimulator3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SkeletonModifier3D

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impl GodotClass for PhysicalSkyMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for PhysicsBody2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CollisionObject2D

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impl GodotClass for PhysicsBody3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = CollisionObject3D

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impl GodotClass for PhysicsDirectBodyState2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsDirectBodyState2DExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsDirectBodyState2D

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impl GodotClass for PhysicsDirectBodyState3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsDirectBodyState3DExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsDirectBodyState3D

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impl GodotClass for PhysicsDirectSpaceState2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsDirectSpaceState2DExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsDirectSpaceState2D

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impl GodotClass for PhysicsDirectSpaceState3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsDirectSpaceState3DExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsDirectSpaceState3D

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impl GodotClass for PhysicsMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for PhysicsPointQueryParameters2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PhysicsPointQueryParameters3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PhysicsRayQueryParameters2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PhysicsRayQueryParameters3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for PhysicsServer2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsServer2DExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsServer2D

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impl GodotClass for PhysicsServer2DManager

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsServer3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsServer3DExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = PhysicsServer3D

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impl GodotClass for PhysicsServer3DManager

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

§

type Base = Object

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impl GodotClass for PhysicsServer3DRenderingServerHandler

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for PhysicsShapeQueryParameters2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for PhysicsShapeQueryParameters3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for PhysicsTestMotionParameters2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for PhysicsTestMotionParameters3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for PhysicsTestMotionResult2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for PhysicsTestMotionResult3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for PinJoint2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint2D

§

impl GodotClass for PinJoint3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint3D

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impl GodotClass for PlaceholderCubemap

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PlaceholderTextureLayered

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impl GodotClass for PlaceholderCubemapArray

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PlaceholderTextureLayered

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impl GodotClass for PlaceholderMaterial

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Material

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impl GodotClass for PlaceholderMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Mesh

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impl GodotClass for PlaceholderTexture2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for PlaceholderTexture2DArray

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PlaceholderTextureLayered

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impl GodotClass for PlaceholderTexture3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture3D

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impl GodotClass for PlaceholderTextureLayered

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayered

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impl GodotClass for PlaneMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for PointLight2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Light2D

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impl GodotClass for PointMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for Polygon2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for PolygonOccluder3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Occluder3D

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impl GodotClass for PolygonPathFinder

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for Popup

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Window

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impl GodotClass for PopupMenu

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Popup

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impl GodotClass for PopupPanel

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Popup

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impl GodotClass for PortableCompressedTexture2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for PrimitiveMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Mesh

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impl GodotClass for PrismMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for ProceduralSkyMaterial

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Material

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impl GodotClass for ProgressBar

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Range

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impl GodotClass for ProjectSettings

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for PropertyTweener

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Tweener

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impl GodotClass for QuadMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PlaneMesh

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impl GodotClass for QuadOccluder3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Occluder3D

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impl GodotClass for RandomNumberGenerator

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Range

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for RayCast2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for RayCast3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for RdAttachmentFormat

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for RdFramebufferPass

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for RdPipelineColorBlendState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for RdPipelineColorBlendStateAttachment

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for RdPipelineDepthStencilState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdPipelineMultisampleState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdPipelineRasterizationState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdPipelineSpecializationConstant

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for RdSamplerState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for RdShaderFile

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for RdShaderSource

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

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impl GodotClass for RdShaderSpirv

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

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impl GodotClass for RdTextureFormat

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdTextureView

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdUniform

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RdVertexAttribute

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RectangleShape2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape2D

§

impl GodotClass for RefCounted

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for ReferenceRect

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Control

§

impl GodotClass for ReflectionProbe

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for RegEx

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RegExMatch

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RemoteTransform2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for RemoteTransform3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for RenderData

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for RenderDataExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderData

§

impl GodotClass for RenderDataRd

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderData

§

impl GodotClass for RenderSceneBuffers

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RenderSceneBuffersConfiguration

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for RenderSceneBuffersExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderSceneBuffers

§

impl GodotClass for RenderSceneBuffersRd

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderSceneBuffers

§

impl GodotClass for RenderSceneData

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for RenderSceneDataExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderSceneData

§

impl GodotClass for RenderSceneDataRd

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RenderSceneData

§

impl GodotClass for RenderingDevice

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for RenderingServer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

§

type Base = Object

§

impl GodotClass for Resource

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ResourceFormatLoader

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ResourceFormatSaver

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ResourceImporter

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for ResourceImporterBitMap

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterBmFont

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterCsvTranslation

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterDynamicFont

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterImage

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterImageFont

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterLayeredTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterMp3

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterObj

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterOggVorbis

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterScene

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterShaderFile

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterTextureAtlas

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceImporterWav

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ResourceImporter

§

impl GodotClass for ResourceLoader

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for ResourcePreloader

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node

§

impl GodotClass for ResourceSaver

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for ResourceUid

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for RibbonTrailMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PrimitiveMesh

§

impl GodotClass for RichTextEffect

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for RichTextLabel

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Control

§

impl GodotClass for RigidBody2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PhysicsBody2D

§

impl GodotClass for RigidBody3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PhysicsBody3D

§

impl GodotClass for RootMotionView

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = VisualInstance3D

§

impl GodotClass for SceneMultiplayer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = MultiplayerApi

§

impl GodotClass for SceneReplicationConfig

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SceneState

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for SceneTree

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = MainLoop

§

impl GodotClass for SceneTreeTimer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for Script

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ScriptCreateDialog

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = ConfirmationDialog

§

impl GodotClass for ScriptEditor

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = PanelContainer

§

impl GodotClass for ScriptEditorBase

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Editor

§

type Base = VBoxContainer

§

impl GodotClass for ScriptExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Script

§

impl GodotClass for ScriptLanguage

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Object

§

impl GodotClass for ScriptLanguageExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = ScriptLanguage

§

impl GodotClass for ScrollBar

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Range

§

impl GodotClass for ScrollContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for SegmentShape2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape2D

§

impl GodotClass for SeparationRayShape2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape2D

§

impl GodotClass for SeparationRayShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape3D

§

impl GodotClass for Separator

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Control

§

impl GodotClass for Shader

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ShaderGlobalsOverride

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node

§

impl GodotClass for ShaderInclude

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ShaderMaterial

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Material

§

impl GodotClass for Shape2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Shape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for ShapeCast2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for ShapeCast3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for Shortcut

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Skeleton2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for Skeleton3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for SkeletonIk3d

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModifier3D

§

impl GodotClass for SkeletonModification2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SkeletonModification2DJiggle

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2DLookAt

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2DPhysicalBones

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2DStackHolder

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2DTwoBoneIk

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2Dccdik

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModification2Dfabrik

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonModification2D

§

impl GodotClass for SkeletonModificationStack2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SkeletonModifier3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for SkeletonProfile

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SkeletonProfileHumanoid

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SkeletonProfile

§

impl GodotClass for Skin

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SkinReference

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for Sky

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for Slider

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Range

§

impl GodotClass for SliderJoint3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Joint3D

§

impl GodotClass for SoftBody3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = MeshInstance3D

§

impl GodotClass for SphereMesh

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PrimitiveMesh

§

impl GodotClass for SphereOccluder3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Occluder3D

§

impl GodotClass for SphereShape3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Shape3D

§

impl GodotClass for SpinBox

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Range

§

impl GodotClass for SplitContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for SpotLight3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Light3D

§

impl GodotClass for SpringArm3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node3D

§

impl GodotClass for Sprite2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node2D

§

impl GodotClass for Sprite3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = SpriteBase3D

§

impl GodotClass for SpriteBase3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = GeometryInstance3D

§

impl GodotClass for SpriteFrames

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for StandardMaterial3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = BaseMaterial3D

§

impl GodotClass for StaticBody2D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PhysicsBody2D

§

impl GodotClass for StaticBody3D

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = PhysicsBody3D

§

impl GodotClass for StatusIndicator

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Node

§

impl GodotClass for StreamPeer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for StreamPeerBuffer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StreamPeer

§

impl GodotClass for StreamPeerExtension

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StreamPeer

§

impl GodotClass for StreamPeerGzip

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StreamPeer

§

impl GodotClass for StreamPeerTcp

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StreamPeer

§

impl GodotClass for StreamPeerTls

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StreamPeer

§

impl GodotClass for StyleBox

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for StyleBoxEmpty

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StyleBox

§

impl GodotClass for StyleBoxFlat

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StyleBox

§

impl GodotClass for StyleBoxLine

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StyleBox

§

impl GodotClass for StyleBoxTexture

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = StyleBox

§

impl GodotClass for SubViewport

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Viewport

§

impl GodotClass for SubViewportContainer

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Container

§

impl GodotClass for SurfaceTool

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = RefCounted

§

impl GodotClass for SyntaxHighlighter

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Resource

§

impl GodotClass for SystemFont

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Font

§

impl GodotClass for TabBar

§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

§

type Base = Control

§

impl GodotClass for TabContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Container

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impl GodotClass for TcpServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TextEdit

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for TextLine

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TextMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for TextParagraph

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TextServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TextServerAdvanced

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextServerExtension

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impl GodotClass for TextServerDummy

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextServerExtension

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impl GodotClass for TextServerExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextServer

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impl GodotClass for TextServerManager

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for Texture2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture

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impl GodotClass for Texture2DArray

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = ImageTextureLayered

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impl GodotClass for Texture2DArrayRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayeredRd

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impl GodotClass for Texture2Drd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for Texture3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture

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impl GodotClass for Texture3Drd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture3D

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impl GodotClass for Texture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for TextureButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = BaseButton

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impl GodotClass for TextureCubemapArrayRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayeredRd

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impl GodotClass for TextureCubemapRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayeredRd

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impl GodotClass for TextureLayered

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture

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impl GodotClass for TextureLayeredRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TextureLayered

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impl GodotClass for TextureProgressBar

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Range

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impl GodotClass for TextureRect

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for Theme

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for ThemeDb

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for TileData

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for TileMap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for TileMapLayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for TileMapPattern

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for TileSet

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for TileSetAtlasSource

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TileSetSource

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impl GodotClass for TileSetScenesCollectionSource

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = TileSetSource

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impl GodotClass for TileSetSource

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for Time

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for Timer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for TlsOptions

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TorusMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for TouchScreenButton

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for Translation

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for TranslationServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for Tree

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for TreeItem

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for TriangleMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for TubeTrailMesh

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PrimitiveMesh

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impl GodotClass for Tween

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Tweener

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for UdpServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for UndoRedo

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for UniformSetCacheRd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for Upnp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for UpnpDevice

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for VBoxContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = BoxContainer

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impl GodotClass for VFlowContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = FlowContainer

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impl GodotClass for VScrollBar

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = ScrollBar

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impl GodotClass for VSeparator

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Separator

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impl GodotClass for VSlider

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Slider

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impl GodotClass for VSplitContainer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SplitContainer

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impl GodotClass for VehicleBody3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RigidBody3D

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impl GodotClass for VehicleWheel3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for VideoStream

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for VideoStreamPlayback

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for VideoStreamPlayer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Control

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impl GodotClass for VideoStreamTheora

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VideoStream

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impl GodotClass for Viewport

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for ViewportTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Texture2D

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impl GodotClass for VisibleOnScreenEnabler2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisibleOnScreenNotifier2D

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impl GodotClass for VisibleOnScreenEnabler3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisibleOnScreenNotifier3D

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impl GodotClass for VisibleOnScreenNotifier2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node2D

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impl GodotClass for VisibleOnScreenNotifier3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualInstance3D

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impl GodotClass for VisualInstance3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for VisualShader

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shader

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impl GodotClass for VisualShaderNode

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for VisualShaderNodeBillboard

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeBooleanConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeBooleanParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeClamp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeColorConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeColorFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeColorOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeColorParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeComment

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeFrame

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impl GodotClass for VisualShaderNodeCompare

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeCubemap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeCubemapParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeTextureParameter

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impl GodotClass for VisualShaderNodeCurveTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeResizableBase

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impl GodotClass for VisualShaderNodeCurveXyzTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeResizableBase

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impl GodotClass for VisualShaderNodeCustom

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeDerivativeFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeDeterminant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeDistanceFade

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeDotProduct

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeExpression

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeGroupBase

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impl GodotClass for VisualShaderNodeFaceForward

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeFloatConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeFloatFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeFloatOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeFloatParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeFrame

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeResizableBase

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impl GodotClass for VisualShaderNodeFresnel

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeGlobalExpression

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeExpression

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impl GodotClass for VisualShaderNodeGroupBase

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeResizableBase

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impl GodotClass for VisualShaderNodeIf

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeInput

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeIntConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeIntFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeIntOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeIntParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeIs

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeLinearSceneDepth

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeMix

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeMultiplyAdd

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeOuterProduct

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeOutput

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParameterRef

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleAccelerator

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleBoxEmitter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParticleEmitter

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impl GodotClass for VisualShaderNodeParticleConeVelocity

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleEmit

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleEmitter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleMeshEmitter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParticleEmitter

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impl GodotClass for VisualShaderNodeParticleMultiplyByAxisAngle

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleOutput

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeOutput

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impl GodotClass for VisualShaderNodeParticleRandomness

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeParticleRingEmitter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParticleEmitter

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impl GodotClass for VisualShaderNodeParticleSphereEmitter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParticleEmitter

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impl GodotClass for VisualShaderNodeProximityFade

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeRandomRange

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeRemap

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeReroute

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeResizableBase

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeRotationByAxis

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeSample3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeScreenNormalWorldSpace

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeScreenUvToSdf

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeSdfRaymarch

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeSdfToScreenUv

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeSmoothStep

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeStep

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeSwitch

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTexture2DArray

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeSample3D

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impl GodotClass for VisualShaderNodeTexture2DArrayParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeTextureParameter

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impl GodotClass for VisualShaderNodeTexture2DParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeTextureParameter

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impl GodotClass for VisualShaderNodeTexture3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeSample3D

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impl GodotClass for VisualShaderNodeTexture3DParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeTextureParameter

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impl GodotClass for VisualShaderNodeTexture

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTextureParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeTextureParameterTriplanar

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeTextureParameter

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impl GodotClass for VisualShaderNodeTextureSdf

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTextureSdfNormal

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTransformCompose

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTransformConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeTransformDecompose

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTransformFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTransformOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeTransformParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeTransformVecMult

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeUIntConstant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeUIntFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeUIntOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeUIntParameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeUvFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeUvPolarCoord

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeVarying

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeVaryingGetter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVarying

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impl GodotClass for VisualShaderNodeVaryingSetter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVarying

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impl GodotClass for VisualShaderNodeVec2Constant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeVec2Parameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeVec3Constant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeVec3Parameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeVec4Constant

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeConstant

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impl GodotClass for VisualShaderNodeVec4Parameter

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeParameter

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impl GodotClass for VisualShaderNodeVectorBase

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VisualShaderNodeVectorCompose

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorDecompose

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorDistance

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorFunc

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorLen

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorOp

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeVectorRefract

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNodeVectorBase

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impl GodotClass for VisualShaderNodeWorldPositionFromDepth

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualShaderNode

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impl GodotClass for VoxelGi

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = VisualInstance3D

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impl GodotClass for VoxelGiData

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for WeakRef

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for WebRtcDataChannel

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for WebRtcDataChannelExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = WebRtcDataChannel

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impl GodotClass for WebRtcMultiplayerPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = MultiplayerPeer

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impl GodotClass for WebRtcPeerConnection

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for WebRtcPeerConnectionExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = WebRtcPeerConnection

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impl GodotClass for WebSocketMultiplayerPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = MultiplayerPeer

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impl GodotClass for WebSocketPeer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = PacketPeer

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impl GodotClass for WebXrInterface

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrInterface

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impl GodotClass for Window

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Viewport

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impl GodotClass for WorkerThreadPool

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for World2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for World3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for WorldBoundaryShape2D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape2D

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impl GodotClass for WorldBoundaryShape3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Shape3D

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impl GodotClass for WorldEnvironment

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node

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impl GodotClass for X509Certificate

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Resource

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impl GodotClass for XmlParser

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for XrAnchor3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrNode3D

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impl GodotClass for XrBodyModifier3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SkeletonModifier3D

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impl GodotClass for XrBodyTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrPositionalTracker

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impl GodotClass for XrCamera3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Camera3D

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impl GodotClass for XrController3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrNode3D

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impl GodotClass for XrControllerTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrPositionalTracker

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impl GodotClass for XrFaceModifier3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for XrFaceTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrTracker

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impl GodotClass for XrHandModifier3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = SkeletonModifier3D

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impl GodotClass for XrHandTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrPositionalTracker

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impl GodotClass for XrInterface

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for XrInterfaceExtension

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrInterface

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impl GodotClass for XrNode3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for XrOrigin3D

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Node3D

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impl GodotClass for XrPose

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for XrPositionalTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = XrTracker

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impl GodotClass for XrServer

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Servers

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type Base = Object

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impl GodotClass for XrTracker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for Xrvrs

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = Object

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impl GodotClass for ZipPacker

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted

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impl GodotClass for ZipReader

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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

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type Base = RefCounted