Struct SelectionMode
pub struct SelectionMode { /* private fields */ }
Implementations§
§impl SelectionMode
impl SelectionMode
pub const NONE: SelectionMode
pub const NONE: SelectionMode
Godot enumerator name: SELECTION_MODE_NONE
pub const SHIFT: SelectionMode
pub const SHIFT: SelectionMode
Godot enumerator name: SELECTION_MODE_SHIFT
pub const POINTER: SelectionMode
pub const POINTER: SelectionMode
Godot enumerator name: SELECTION_MODE_POINTER
pub const WORD: SelectionMode
pub const WORD: SelectionMode
Godot enumerator name: SELECTION_MODE_WORD
pub const LINE: SelectionMode
pub const LINE: SelectionMode
Godot enumerator name: SELECTION_MODE_LINE
Trait Implementations§
§impl Clone for SelectionMode
impl Clone for SelectionMode
§fn clone(&self) -> SelectionMode
fn clone(&self) -> SelectionMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SelectionMode
impl Debug for SelectionMode
§impl EngineEnum for SelectionMode
impl EngineEnum for SelectionMode
fn try_from_ord(ord: i32) -> Option<SelectionMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [SelectionMode]
fn values() -> &'static [SelectionMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SelectionMode>]
fn all_constants() -> &'static [EnumConstant<SelectionMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SelectionMode
impl FromGodot for SelectionMode
§fn try_from_godot(
via: <SelectionMode as GodotConvert>::Via,
) -> Result<SelectionMode, ConvertError>
fn try_from_godot( via: <SelectionMode as GodotConvert>::Via, ) -> Result<SelectionMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SelectionMode
impl GodotConvert for SelectionMode
§impl Hash for SelectionMode
impl Hash for SelectionMode
§impl PartialEq for SelectionMode
impl PartialEq for SelectionMode
§impl ToGodot for SelectionMode
impl ToGodot for SelectionMode
§fn to_godot(&self) -> <SelectionMode as GodotConvert>::Via
fn to_godot(&self) -> <SelectionMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SelectionMode
impl Eq for SelectionMode
impl StructuralPartialEq for SelectionMode
Auto Trait Implementations§
impl Freeze for SelectionMode
impl RefUnwindSafe for SelectionMode
impl Send for SelectionMode
impl Sync for SelectionMode
impl Unpin for SelectionMode
impl UnwindSafe for SelectionMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more