Struct FontAntialiasing
pub struct FontAntialiasing { /* private fields */ }
Implementations§
§impl FontAntialiasing
impl FontAntialiasing
pub const NONE: FontAntialiasing
pub const NONE: FontAntialiasing
Godot enumerator name: FONT_ANTIALIASING_NONE
pub const GRAY: FontAntialiasing
pub const GRAY: FontAntialiasing
Godot enumerator name: FONT_ANTIALIASING_GRAY
pub const LCD: FontAntialiasing
pub const LCD: FontAntialiasing
Godot enumerator name: FONT_ANTIALIASING_LCD
Trait Implementations§
§impl Clone for FontAntialiasing
impl Clone for FontAntialiasing
§fn clone(&self) -> FontAntialiasing
fn clone(&self) -> FontAntialiasing
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FontAntialiasing
impl Debug for FontAntialiasing
§impl EngineEnum for FontAntialiasing
impl EngineEnum for FontAntialiasing
fn try_from_ord(ord: i32) -> Option<FontAntialiasing>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [FontAntialiasing]
fn values() -> &'static [FontAntialiasing]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<FontAntialiasing>]
fn all_constants() -> &'static [EnumConstant<FontAntialiasing>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for FontAntialiasing
impl FromGodot for FontAntialiasing
§fn try_from_godot(
via: <FontAntialiasing as GodotConvert>::Via,
) -> Result<FontAntialiasing, ConvertError>
fn try_from_godot( via: <FontAntialiasing as GodotConvert>::Via, ) -> Result<FontAntialiasing, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FontAntialiasing
impl GodotConvert for FontAntialiasing
§impl Hash for FontAntialiasing
impl Hash for FontAntialiasing
§impl PartialEq for FontAntialiasing
impl PartialEq for FontAntialiasing
§impl ToGodot for FontAntialiasing
impl ToGodot for FontAntialiasing
§fn to_godot(&self) -> <FontAntialiasing as GodotConvert>::Via
fn to_godot(&self) -> <FontAntialiasing as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FontAntialiasing
impl Eq for FontAntialiasing
impl StructuralPartialEq for FontAntialiasing
Auto Trait Implementations§
impl Freeze for FontAntialiasing
impl RefUnwindSafe for FontAntialiasing
impl Send for FontAntialiasing
impl Sync for FontAntialiasing
impl Unpin for FontAntialiasing
impl UnwindSafe for FontAntialiasing
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more