Struct OverrunBehavior
pub struct OverrunBehavior { /* private fields */ }Implementations§
§impl OverrunBehavior
impl OverrunBehavior
pub const NO_TRIMMING: OverrunBehavior
pub const NO_TRIMMING: OverrunBehavior
Godot enumerator name: OVERRUN_NO_TRIMMING
pub const TRIM_CHAR: OverrunBehavior
pub const TRIM_CHAR: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_CHAR
pub const TRIM_WORD: OverrunBehavior
pub const TRIM_WORD: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_WORD
pub const TRIM_ELLIPSIS: OverrunBehavior
pub const TRIM_ELLIPSIS: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_ELLIPSIS
pub const TRIM_WORD_ELLIPSIS: OverrunBehavior
pub const TRIM_WORD_ELLIPSIS: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_WORD_ELLIPSIS
pub const TRIM_ELLIPSIS_FORCE: OverrunBehavior
pub const TRIM_ELLIPSIS_FORCE: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_ELLIPSIS_FORCE
pub const TRIM_WORD_ELLIPSIS_FORCE: OverrunBehavior
pub const TRIM_WORD_ELLIPSIS_FORCE: OverrunBehavior
Godot enumerator name: OVERRUN_TRIM_WORD_ELLIPSIS_FORCE
Trait Implementations§
§impl Clone for OverrunBehavior
impl Clone for OverrunBehavior
§fn clone(&self) -> OverrunBehavior
fn clone(&self) -> OverrunBehavior
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for OverrunBehavior
impl Debug for OverrunBehavior
§impl EngineEnum for OverrunBehavior
impl EngineEnum for OverrunBehavior
fn try_from_ord(ord: i32) -> Option<OverrunBehavior>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [OverrunBehavior]
fn values() -> &'static [OverrunBehavior]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<OverrunBehavior>]
fn all_constants() -> &'static [EnumConstant<OverrunBehavior>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for OverrunBehavior
impl Export for OverrunBehavior
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for OverrunBehavior
impl FromGodot for OverrunBehavior
§fn try_from_godot(
via: <OverrunBehavior as GodotConvert>::Via,
) -> Result<OverrunBehavior, ConvertError>
fn try_from_godot( via: <OverrunBehavior as GodotConvert>::Via, ) -> Result<OverrunBehavior, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for OverrunBehavior
impl GodotConvert for OverrunBehavior
§impl Hash for OverrunBehavior
impl Hash for OverrunBehavior
§impl PartialEq for OverrunBehavior
impl PartialEq for OverrunBehavior
§impl ToGodot for OverrunBehavior
impl ToGodot for OverrunBehavior
§fn to_godot(&self) -> <OverrunBehavior as GodotConvert>::Via
fn to_godot(&self) -> <OverrunBehavior as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for OverrunBehavior
impl Var for OverrunBehavior
§type PubType = OverrunBehavior
type PubType = OverrunBehavior
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &OverrunBehavior) -> <OverrunBehavior as GodotConvert>::Via
fn var_get(field: &OverrunBehavior) -> <OverrunBehavior as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut OverrunBehavior,
value: <OverrunBehavior as GodotConvert>::Via,
)
fn var_set( field: &mut OverrunBehavior, value: <OverrunBehavior as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &OverrunBehavior) -> <OverrunBehavior as Var>::PubType
fn var_pub_get(field: &OverrunBehavior) -> <OverrunBehavior as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut OverrunBehavior,
value: <OverrunBehavior as Var>::PubType,
)
fn var_pub_set( field: &mut OverrunBehavior, value: <OverrunBehavior as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for OverrunBehavior
impl Eq for OverrunBehavior
impl StructuralPartialEq for OverrunBehavior
Auto Trait Implementations§
impl Freeze for OverrunBehavior
impl RefUnwindSafe for OverrunBehavior
impl Send for OverrunBehavior
impl Sync for OverrunBehavior
impl Unpin for OverrunBehavior
impl UnwindSafe for OverrunBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more