Struct FillMode
pub struct FillMode { /* private fields */ }
Implementations§
§impl FillMode
impl FillMode
pub const LEFT_TO_RIGHT: FillMode
pub const LEFT_TO_RIGHT: FillMode
Godot enumerator name: FILL_LEFT_TO_RIGHT
pub const RIGHT_TO_LEFT: FillMode
pub const RIGHT_TO_LEFT: FillMode
Godot enumerator name: FILL_RIGHT_TO_LEFT
pub const TOP_TO_BOTTOM: FillMode
pub const TOP_TO_BOTTOM: FillMode
Godot enumerator name: FILL_TOP_TO_BOTTOM
pub const BOTTOM_TO_TOP: FillMode
pub const BOTTOM_TO_TOP: FillMode
Godot enumerator name: FILL_BOTTOM_TO_TOP
pub const COUNTER_CLOCKWISE: FillMode
pub const COUNTER_CLOCKWISE: FillMode
Godot enumerator name: FILL_COUNTER_CLOCKWISE
pub const BILINEAR_LEFT_AND_RIGHT: FillMode
pub const BILINEAR_LEFT_AND_RIGHT: FillMode
Godot enumerator name: FILL_BILINEAR_LEFT_AND_RIGHT
pub const BILINEAR_TOP_AND_BOTTOM: FillMode
pub const BILINEAR_TOP_AND_BOTTOM: FillMode
Godot enumerator name: FILL_BILINEAR_TOP_AND_BOTTOM
pub const CLOCKWISE_AND_COUNTER_CLOCKWISE: FillMode
pub const CLOCKWISE_AND_COUNTER_CLOCKWISE: FillMode
Godot enumerator name: FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE
Trait Implementations§
§impl EngineEnum for FillMode
impl EngineEnum for FillMode
fn try_from_ord(ord: i32) -> Option<FillMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<FillMode>]
fn all_constants() -> &'static [EnumConstant<FillMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for FillMode
impl FromGodot for FillMode
§fn try_from_godot(
via: <FillMode as GodotConvert>::Via,
) -> Result<FillMode, ConvertError>
fn try_from_godot( via: <FillMode as GodotConvert>::Via, ) -> Result<FillMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FillMode
impl ToGodot for FillMode
§fn to_godot(&self) -> <FillMode as GodotConvert>::Via
fn to_godot(&self) -> <FillMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FillMode
impl Eq for FillMode
impl StructuralPartialEq for FillMode
Auto Trait Implementations§
impl Freeze for FillMode
impl RefUnwindSafe for FillMode
impl Send for FillMode
impl Sync for FillMode
impl Unpin for FillMode
impl UnwindSafe for FillMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more