Struct TileAnimationMode
pub struct TileAnimationMode { /* private fields */ }Implementations§
§impl TileAnimationMode
impl TileAnimationMode
pub const DEFAULT: TileAnimationMode
pub const DEFAULT: TileAnimationMode
Godot enumerator name: TILE_ANIMATION_MODE_DEFAULT
pub const RANDOM_START_TIMES: TileAnimationMode
pub const RANDOM_START_TIMES: TileAnimationMode
Godot enumerator name: TILE_ANIMATION_MODE_RANDOM_START_TIMES
pub const MAX: TileAnimationMode
pub const MAX: TileAnimationMode
Godot enumerator name: TILE_ANIMATION_MODE_MAX
Trait Implementations§
§impl Clone for TileAnimationMode
impl Clone for TileAnimationMode
§fn clone(&self) -> TileAnimationMode
fn clone(&self) -> TileAnimationMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TileAnimationMode
impl Debug for TileAnimationMode
§impl EngineEnum for TileAnimationMode
impl EngineEnum for TileAnimationMode
fn try_from_ord(ord: i32) -> Option<TileAnimationMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [TileAnimationMode]
fn values() -> &'static [TileAnimationMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TileAnimationMode>]
fn all_constants() -> &'static [EnumConstant<TileAnimationMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TileAnimationMode
impl FromGodot for TileAnimationMode
§fn try_from_godot(
via: <TileAnimationMode as GodotConvert>::Via,
) -> Result<TileAnimationMode, ConvertError>
fn try_from_godot( via: <TileAnimationMode as GodotConvert>::Via, ) -> Result<TileAnimationMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TileAnimationMode
impl GodotConvert for TileAnimationMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for TileAnimationMode
impl Hash for TileAnimationMode
§impl IndexEnum for TileAnimationMode
impl IndexEnum for TileAnimationMode
§impl PartialEq for TileAnimationMode
impl PartialEq for TileAnimationMode
§impl ToGodot for TileAnimationMode
impl ToGodot for TileAnimationMode
§fn to_godot(&self) -> <TileAnimationMode as GodotConvert>::Via
fn to_godot(&self) -> <TileAnimationMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for TileAnimationMode
impl Var for TileAnimationMode
§type PubType = TileAnimationMode
type PubType = TileAnimationMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &TileAnimationMode,
) -> <TileAnimationMode as GodotConvert>::Via
fn var_get( field: &TileAnimationMode, ) -> <TileAnimationMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut TileAnimationMode,
value: <TileAnimationMode as GodotConvert>::Via,
)
fn var_set( field: &mut TileAnimationMode, value: <TileAnimationMode as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(field: &TileAnimationMode) -> <TileAnimationMode as Var>::PubType
fn var_pub_get(field: &TileAnimationMode) -> <TileAnimationMode as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut TileAnimationMode,
value: <TileAnimationMode as Var>::PubType,
)
fn var_pub_set( field: &mut TileAnimationMode, value: <TileAnimationMode as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for TileAnimationMode
impl Element for TileAnimationMode
impl Eq for TileAnimationMode
impl Export for TileAnimationMode
impl StructuralPartialEq for TileAnimationMode
Auto Trait Implementations§
impl Freeze for TileAnimationMode
impl RefUnwindSafe for TileAnimationMode
impl Send for TileAnimationMode
impl Sync for TileAnimationMode
impl Unpin for TileAnimationMode
impl UnsafeUnpin for TileAnimationMode
impl UnwindSafe for TileAnimationMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more