Struct MergeMode
pub struct MergeMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for MergeMode
impl EngineEnum for MergeMode
§impl Export for MergeMode
impl Export for MergeMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for MergeMode
impl FromGodot for MergeMode
§fn try_from_godot(
via: <MergeMode as GodotConvert>::Via,
) -> Result<MergeMode, ConvertError>
fn try_from_godot( via: <MergeMode as GodotConvert>::Via, ) -> Result<MergeMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for MergeMode
impl ToGodot for MergeMode
§fn to_godot(&self) -> <MergeMode as GodotConvert>::Via
fn to_godot(&self) -> <MergeMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for MergeMode
impl Var for MergeMode
§fn var_get(field: &MergeMode) -> <MergeMode as GodotConvert>::Via
fn var_get(field: &MergeMode) -> <MergeMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut MergeMode, value: <MergeMode as GodotConvert>::Via)
fn var_set(field: &mut MergeMode, value: <MergeMode as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &MergeMode) -> <MergeMode as Var>::PubType
fn var_pub_get(field: &MergeMode) -> <MergeMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut MergeMode, value: <MergeMode as Var>::PubType)
fn var_pub_set(field: &mut MergeMode, value: <MergeMode as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for MergeMode
impl Eq for MergeMode
impl StructuralPartialEq for MergeMode
Auto Trait Implementations§
impl Freeze for MergeMode
impl RefUnwindSafe for MergeMode
impl Send for MergeMode
impl Sync for MergeMode
impl Unpin for MergeMode
impl UnwindSafe for MergeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more