Struct DefaultCanvasItemTextureFilter
pub struct DefaultCanvasItemTextureFilter { /* private fields */ }
Implementations§
§impl DefaultCanvasItemTextureFilter
impl DefaultCanvasItemTextureFilter
pub const NEAREST: DefaultCanvasItemTextureFilter
pub const NEAREST: DefaultCanvasItemTextureFilter
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST
pub const LINEAR: DefaultCanvasItemTextureFilter
pub const LINEAR: DefaultCanvasItemTextureFilter
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR
pub const LINEAR_WITH_MIPMAPS: DefaultCanvasItemTextureFilter
pub const LINEAR_WITH_MIPMAPS: DefaultCanvasItemTextureFilter
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS
pub const NEAREST_WITH_MIPMAPS: DefaultCanvasItemTextureFilter
pub const NEAREST_WITH_MIPMAPS: DefaultCanvasItemTextureFilter
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS
pub const MAX: DefaultCanvasItemTextureFilter
pub const MAX: DefaultCanvasItemTextureFilter
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX
Trait Implementations§
§impl Clone for DefaultCanvasItemTextureFilter
impl Clone for DefaultCanvasItemTextureFilter
§fn clone(&self) -> DefaultCanvasItemTextureFilter
fn clone(&self) -> DefaultCanvasItemTextureFilter
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DefaultCanvasItemTextureFilter
impl Debug for DefaultCanvasItemTextureFilter
§impl EngineEnum for DefaultCanvasItemTextureFilter
impl EngineEnum for DefaultCanvasItemTextureFilter
fn try_from_ord(ord: i32) -> Option<DefaultCanvasItemTextureFilter>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [DefaultCanvasItemTextureFilter]
fn values() -> &'static [DefaultCanvasItemTextureFilter]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<DefaultCanvasItemTextureFilter>]
fn all_constants() -> &'static [EnumConstant<DefaultCanvasItemTextureFilter>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for DefaultCanvasItemTextureFilter
impl FromGodot for DefaultCanvasItemTextureFilter
§fn try_from_godot(
via: <DefaultCanvasItemTextureFilter as GodotConvert>::Via,
) -> Result<DefaultCanvasItemTextureFilter, ConvertError>
fn try_from_godot( via: <DefaultCanvasItemTextureFilter as GodotConvert>::Via, ) -> Result<DefaultCanvasItemTextureFilter, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for DefaultCanvasItemTextureFilter
impl Hash for DefaultCanvasItemTextureFilter
§impl IndexEnum for DefaultCanvasItemTextureFilter
impl IndexEnum for DefaultCanvasItemTextureFilter
§impl PartialEq for DefaultCanvasItemTextureFilter
impl PartialEq for DefaultCanvasItemTextureFilter
§impl ToGodot for DefaultCanvasItemTextureFilter
impl ToGodot for DefaultCanvasItemTextureFilter
§fn to_godot(&self) -> <DefaultCanvasItemTextureFilter as GodotConvert>::Via
fn to_godot(&self) -> <DefaultCanvasItemTextureFilter as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DefaultCanvasItemTextureFilter
impl Eq for DefaultCanvasItemTextureFilter
impl StructuralPartialEq for DefaultCanvasItemTextureFilter
Auto Trait Implementations§
impl Freeze for DefaultCanvasItemTextureFilter
impl RefUnwindSafe for DefaultCanvasItemTextureFilter
impl Send for DefaultCanvasItemTextureFilter
impl Sync for DefaultCanvasItemTextureFilter
impl Unpin for DefaultCanvasItemTextureFilter
impl UnwindSafe for DefaultCanvasItemTextureFilter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more