Struct RenderInfo
pub struct RenderInfo { /* private fields */ }Implementations§
§impl RenderInfo
impl RenderInfo
pub const OBJECTS_IN_FRAME: RenderInfo
pub const OBJECTS_IN_FRAME: RenderInfo
Godot enumerator name: RENDER_INFO_OBJECTS_IN_FRAME
pub const PRIMITIVES_IN_FRAME: RenderInfo
pub const PRIMITIVES_IN_FRAME: RenderInfo
Godot enumerator name: RENDER_INFO_PRIMITIVES_IN_FRAME
pub const DRAW_CALLS_IN_FRAME: RenderInfo
pub const DRAW_CALLS_IN_FRAME: RenderInfo
Godot enumerator name: RENDER_INFO_DRAW_CALLS_IN_FRAME
pub const MAX: RenderInfo
pub const MAX: RenderInfo
Godot enumerator name: RENDER_INFO_MAX
Trait Implementations§
§impl Clone for RenderInfo
impl Clone for RenderInfo
§fn clone(&self) -> RenderInfo
fn clone(&self) -> RenderInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for RenderInfo
impl Debug for RenderInfo
§impl EngineEnum for RenderInfo
impl EngineEnum for RenderInfo
fn try_from_ord(ord: i32) -> Option<RenderInfo>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [RenderInfo]
fn values() -> &'static [RenderInfo]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<RenderInfo>]
fn all_constants() -> &'static [EnumConstant<RenderInfo>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for RenderInfo
impl Export for RenderInfo
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for RenderInfo
impl FromGodot for RenderInfo
§fn try_from_godot(
via: <RenderInfo as GodotConvert>::Via,
) -> Result<RenderInfo, ConvertError>
fn try_from_godot( via: <RenderInfo as GodotConvert>::Via, ) -> Result<RenderInfo, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for RenderInfo
impl GodotConvert for RenderInfo
§impl Hash for RenderInfo
impl Hash for RenderInfo
§impl IndexEnum for RenderInfo
impl IndexEnum for RenderInfo
§impl PartialEq for RenderInfo
impl PartialEq for RenderInfo
§impl ToGodot for RenderInfo
impl ToGodot for RenderInfo
§fn to_godot(&self) -> <RenderInfo as GodotConvert>::Via
fn to_godot(&self) -> <RenderInfo as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for RenderInfo
impl Var for RenderInfo
§type PubType = RenderInfo
type PubType = RenderInfo
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &RenderInfo) -> <RenderInfo as GodotConvert>::Via
fn var_get(field: &RenderInfo) -> <RenderInfo as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut RenderInfo, value: <RenderInfo as GodotConvert>::Via)
fn var_set(field: &mut RenderInfo, value: <RenderInfo as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &RenderInfo) -> <RenderInfo as Var>::PubType
fn var_pub_get(field: &RenderInfo) -> <RenderInfo as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut RenderInfo, value: <RenderInfo as Var>::PubType)
fn var_pub_set(field: &mut RenderInfo, value: <RenderInfo as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for RenderInfo
impl Eq for RenderInfo
impl StructuralPartialEq for RenderInfo
Auto Trait Implementations§
impl Freeze for RenderInfo
impl RefUnwindSafe for RenderInfo
impl Send for RenderInfo
impl Sync for RenderInfo
impl Unpin for RenderInfo
impl UnwindSafe for RenderInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more