Struct VrsMode
pub struct VrsMode { /* private fields */ }Expand description
Godot enum name: VRSMode.
Implementations§
Trait Implementations§
§impl EngineEnum for VrsMode
impl EngineEnum for VrsMode
§impl FromGodot for VrsMode
impl FromGodot for VrsMode
§fn try_from_godot(
via: <VrsMode as GodotConvert>::Via,
) -> Result<VrsMode, ConvertError>
fn try_from_godot( via: <VrsMode as GodotConvert>::Via, ) -> Result<VrsMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for VrsMode
impl GodotConvert for VrsMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for VrsMode
impl ToGodot for VrsMode
§fn to_godot(&self) -> <VrsMode as GodotConvert>::Via
fn to_godot(&self) -> <VrsMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for VrsMode
impl Var for VrsMode
§fn var_get(field: &VrsMode) -> <VrsMode as GodotConvert>::Via
fn var_get(field: &VrsMode) -> <VrsMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut VrsMode, value: <VrsMode as GodotConvert>::Via)
fn var_set(field: &mut VrsMode, value: <VrsMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for VrsMode
impl Element for VrsMode
impl Eq for VrsMode
impl Export for VrsMode
impl StructuralPartialEq for VrsMode
Auto Trait Implementations§
impl Freeze for VrsMode
impl RefUnwindSafe for VrsMode
impl Send for VrsMode
impl Sync for VrsMode
impl Unpin for VrsMode
impl UnsafeUnpin for VrsMode
impl UnwindSafe for VrsMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more