Struct Condition
pub struct Condition { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Condition
impl EngineEnum for Condition
§impl FromGodot for Condition
impl FromGodot for Condition
§fn try_from_godot(
via: <Condition as GodotConvert>::Via,
) -> Result<Condition, ConvertError>
fn try_from_godot( via: <Condition as GodotConvert>::Via, ) -> Result<Condition, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Condition
impl ToGodot for Condition
impl Copy for Condition
impl Eq for Condition
impl StructuralPartialEq for Condition
Auto Trait Implementations§
impl Freeze for Condition
impl RefUnwindSafe for Condition
impl Send for Condition
impl Sync for Condition
impl Unpin for Condition
impl UnwindSafe for Condition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more