Struct BodyFlags
pub struct BodyFlags { /* private fields */ }
Available on crate feature
experimental-godot-api
only.Implementations§
§impl BodyFlags
impl BodyFlags
pub const UPPER_BODY_SUPPORTED: BodyFlags = _
pub const UPPER_BODY_SUPPORTED: BodyFlags = _
Godot enumerator name: BODY_FLAG_UPPER_BODY_SUPPORTED
pub const LOWER_BODY_SUPPORTED: BodyFlags = _
pub const LOWER_BODY_SUPPORTED: BodyFlags = _
Godot enumerator name: BODY_FLAG_LOWER_BODY_SUPPORTED
pub const HANDS_SUPPORTED: BodyFlags = _
pub const HANDS_SUPPORTED: BodyFlags = _
Godot enumerator name: BODY_FLAG_HANDS_SUPPORTED
Trait Implementations§
§impl EngineBitfield for BodyFlags
impl EngineBitfield for BodyFlags
§impl FromGodot for BodyFlags
impl FromGodot for BodyFlags
§fn try_from_godot(
via: <BodyFlags as GodotConvert>::Via,
) -> Result<BodyFlags, ConvertError>
fn try_from_godot( via: <BodyFlags as GodotConvert>::Via, ) -> Result<BodyFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for BodyFlags
impl ToGodot for BodyFlags
impl Copy for BodyFlags
impl Eq for BodyFlags
impl StructuralPartialEq for BodyFlags
Auto Trait Implementations§
impl Freeze for BodyFlags
impl RefUnwindSafe for BodyFlags
impl Send for BodyFlags
impl Sync for BodyFlags
impl Unpin for BodyFlags
impl UnwindSafe for BodyFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more