Struct BlendShapeEntry
pub struct BlendShapeEntry { /* private fields */ }
experimental-godot-api
only.Implementations§
§impl BlendShapeEntry
impl BlendShapeEntry
pub const EYE_LOOK_OUT_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_OUT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_OUT_RIGHT
pub const EYE_LOOK_IN_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_IN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_IN_RIGHT
pub const EYE_LOOK_UP_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_UP_RIGHT
pub const EYE_LOOK_DOWN_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_DOWN_RIGHT
pub const EYE_LOOK_OUT_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_OUT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_OUT_LEFT
pub const EYE_LOOK_IN_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_IN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_IN_LEFT
pub const EYE_LOOK_UP_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_UP_LEFT
pub const EYE_LOOK_DOWN_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_DOWN_LEFT
pub const EYE_CLOSED_RIGHT: BlendShapeEntry = _
pub const EYE_CLOSED_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED_RIGHT
pub const EYE_CLOSED_LEFT: BlendShapeEntry = _
pub const EYE_CLOSED_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED_LEFT
pub const EYE_SQUINT_RIGHT: BlendShapeEntry = _
pub const EYE_SQUINT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT_RIGHT
pub const EYE_SQUINT_LEFT: BlendShapeEntry = _
pub const EYE_SQUINT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT_LEFT
pub const EYE_WIDE_RIGHT: BlendShapeEntry = _
pub const EYE_WIDE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE_RIGHT
pub const EYE_WIDE_LEFT: BlendShapeEntry = _
pub const EYE_WIDE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE_LEFT
pub const EYE_DILATION_RIGHT: BlendShapeEntry = _
pub const EYE_DILATION_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION_RIGHT
pub const EYE_DILATION_LEFT: BlendShapeEntry = _
pub const EYE_DILATION_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION_LEFT
pub const EYE_CONSTRICT_RIGHT: BlendShapeEntry = _
pub const EYE_CONSTRICT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT_RIGHT
pub const EYE_CONSTRICT_LEFT: BlendShapeEntry = _
pub const EYE_CONSTRICT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT_LEFT
pub const BROW_PINCH_RIGHT: BlendShapeEntry = _
pub const BROW_PINCH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_PINCH_RIGHT
pub const BROW_PINCH_LEFT: BlendShapeEntry = _
pub const BROW_PINCH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_PINCH_LEFT
pub const BROW_LOWERER_RIGHT: BlendShapeEntry = _
pub const BROW_LOWERER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_LOWERER_RIGHT
pub const BROW_LOWERER_LEFT: BlendShapeEntry = _
pub const BROW_LOWERER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_LOWERER_LEFT
pub const BROW_INNER_UP_RIGHT: BlendShapeEntry = _
pub const BROW_INNER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_INNER_UP_RIGHT
pub const BROW_INNER_UP_LEFT: BlendShapeEntry = _
pub const BROW_INNER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_INNER_UP_LEFT
pub const BROW_OUTER_UP_RIGHT: BlendShapeEntry = _
pub const BROW_OUTER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_OUTER_UP_RIGHT
pub const BROW_OUTER_UP_LEFT: BlendShapeEntry = _
pub const BROW_OUTER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_OUTER_UP_LEFT
pub const NOSE_SNEER_RIGHT: BlendShapeEntry = _
pub const NOSE_SNEER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER_RIGHT
pub const NOSE_SNEER_LEFT: BlendShapeEntry = _
pub const NOSE_SNEER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER_LEFT
pub const NASAL_DILATION_RIGHT: BlendShapeEntry = _
pub const NASAL_DILATION_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION_RIGHT
pub const NASAL_DILATION_LEFT: BlendShapeEntry = _
pub const NASAL_DILATION_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION_LEFT
pub const NASAL_CONSTRICT_RIGHT: BlendShapeEntry = _
pub const NASAL_CONSTRICT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT_RIGHT
pub const NASAL_CONSTRICT_LEFT: BlendShapeEntry = _
pub const NASAL_CONSTRICT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT_LEFT
pub const CHEEK_SQUINT_RIGHT: BlendShapeEntry = _
pub const CHEEK_SQUINT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT_RIGHT
pub const CHEEK_SQUINT_LEFT: BlendShapeEntry = _
pub const CHEEK_SQUINT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT_LEFT
pub const CHEEK_PUFF_RIGHT: BlendShapeEntry = _
pub const CHEEK_PUFF_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF_RIGHT
pub const CHEEK_PUFF_LEFT: BlendShapeEntry = _
pub const CHEEK_PUFF_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF_LEFT
pub const CHEEK_SUCK_RIGHT: BlendShapeEntry = _
pub const CHEEK_SUCK_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK_RIGHT
pub const CHEEK_SUCK_LEFT: BlendShapeEntry = _
pub const CHEEK_SUCK_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK_LEFT
pub const JAW_OPEN: BlendShapeEntry = _
pub const JAW_OPEN: BlendShapeEntry = _
Godot enumerator name: FT_JAW_OPEN
pub const MOUTH_CLOSED: BlendShapeEntry = _
pub const MOUTH_CLOSED: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CLOSED
pub const JAW_RIGHT: BlendShapeEntry = _
pub const JAW_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_JAW_RIGHT
pub const JAW_LEFT: BlendShapeEntry = _
pub const JAW_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_JAW_LEFT
pub const JAW_FORWARD: BlendShapeEntry = _
pub const JAW_FORWARD: BlendShapeEntry = _
Godot enumerator name: FT_JAW_FORWARD
pub const JAW_BACKWARD: BlendShapeEntry = _
pub const JAW_BACKWARD: BlendShapeEntry = _
Godot enumerator name: FT_JAW_BACKWARD
pub const JAW_CLENCH: BlendShapeEntry = _
pub const JAW_CLENCH: BlendShapeEntry = _
Godot enumerator name: FT_JAW_CLENCH
pub const JAW_MANDIBLE_RAISE: BlendShapeEntry = _
pub const JAW_MANDIBLE_RAISE: BlendShapeEntry = _
Godot enumerator name: FT_JAW_MANDIBLE_RAISE
pub const LIP_SUCK_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER_RIGHT
pub const LIP_SUCK_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER_LEFT
pub const LIP_SUCK_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER_RIGHT
pub const LIP_SUCK_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER_LEFT
pub const LIP_SUCK_CORNER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_CORNER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_CORNER_RIGHT
pub const LIP_SUCK_CORNER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_CORNER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_CORNER_LEFT
pub const LIP_FUNNEL_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER_RIGHT
pub const LIP_FUNNEL_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER_LEFT
pub const LIP_FUNNEL_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER_RIGHT
pub const LIP_FUNNEL_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER_LEFT
pub const LIP_PUCKER_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER_RIGHT
pub const LIP_PUCKER_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER_LEFT
pub const LIP_PUCKER_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER_RIGHT
pub const LIP_PUCKER_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER_LEFT
pub const MOUTH_UPPER_UP_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP_RIGHT
pub const MOUTH_UPPER_UP_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP_LEFT
pub const MOUTH_LOWER_DOWN_RIGHT: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN_RIGHT
pub const MOUTH_LOWER_DOWN_LEFT: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN_LEFT
pub const MOUTH_UPPER_DEEPEN_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_DEEPEN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_DEEPEN_RIGHT
pub const MOUTH_UPPER_DEEPEN_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_DEEPEN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_DEEPEN_LEFT
pub const MOUTH_UPPER_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_RIGHT
pub const MOUTH_UPPER_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_LEFT
pub const MOUTH_LOWER_RIGHT: BlendShapeEntry = _
pub const MOUTH_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_RIGHT
pub const MOUTH_LOWER_LEFT: BlendShapeEntry = _
pub const MOUTH_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_LEFT
pub const MOUTH_CORNER_PULL_RIGHT: BlendShapeEntry = _
pub const MOUTH_CORNER_PULL_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_PULL_RIGHT
pub const MOUTH_CORNER_PULL_LEFT: BlendShapeEntry = _
pub const MOUTH_CORNER_PULL_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_PULL_LEFT
pub const MOUTH_CORNER_SLANT_RIGHT: BlendShapeEntry = _
pub const MOUTH_CORNER_SLANT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_SLANT_RIGHT
pub const MOUTH_CORNER_SLANT_LEFT: BlendShapeEntry = _
pub const MOUTH_CORNER_SLANT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_SLANT_LEFT
pub const MOUTH_FROWN_RIGHT: BlendShapeEntry = _
pub const MOUTH_FROWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_FROWN_RIGHT
pub const MOUTH_FROWN_LEFT: BlendShapeEntry = _
pub const MOUTH_FROWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_FROWN_LEFT
pub const MOUTH_STRETCH_RIGHT: BlendShapeEntry = _
pub const MOUTH_STRETCH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH_RIGHT
pub const MOUTH_STRETCH_LEFT: BlendShapeEntry = _
pub const MOUTH_STRETCH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH_LEFT
pub const MOUTH_DIMPLE_RIGHT: BlendShapeEntry = _
pub const MOUTH_DIMPLE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE_RIGHT
pub const MOUTH_DIMPLE_LEFT: BlendShapeEntry = _
pub const MOUTH_DIMPLE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE_LEFT
pub const MOUTH_RAISER_UPPER: BlendShapeEntry = _
pub const MOUTH_RAISER_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RAISER_UPPER
pub const MOUTH_RAISER_LOWER: BlendShapeEntry = _
pub const MOUTH_RAISER_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RAISER_LOWER
pub const MOUTH_PRESS_RIGHT: BlendShapeEntry = _
pub const MOUTH_PRESS_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS_RIGHT
pub const MOUTH_PRESS_LEFT: BlendShapeEntry = _
pub const MOUTH_PRESS_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS_LEFT
pub const MOUTH_TIGHTENER_RIGHT: BlendShapeEntry = _
pub const MOUTH_TIGHTENER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER_RIGHT
pub const MOUTH_TIGHTENER_LEFT: BlendShapeEntry = _
pub const MOUTH_TIGHTENER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER_LEFT
pub const TONGUE_OUT: BlendShapeEntry = _
pub const TONGUE_OUT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_OUT
pub const TONGUE_UP: BlendShapeEntry = _
pub const TONGUE_UP: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_UP
pub const TONGUE_DOWN: BlendShapeEntry = _
pub const TONGUE_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_DOWN
pub const TONGUE_RIGHT: BlendShapeEntry = _
pub const TONGUE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_RIGHT
pub const TONGUE_LEFT: BlendShapeEntry = _
pub const TONGUE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_LEFT
pub const TONGUE_ROLL: BlendShapeEntry = _
pub const TONGUE_ROLL: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_ROLL
pub const TONGUE_BLEND_DOWN: BlendShapeEntry = _
pub const TONGUE_BLEND_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_BLEND_DOWN
pub const TONGUE_CURL_UP: BlendShapeEntry = _
pub const TONGUE_CURL_UP: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_CURL_UP
pub const TONGUE_SQUISH: BlendShapeEntry = _
pub const TONGUE_SQUISH: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_SQUISH
pub const TONGUE_FLAT: BlendShapeEntry = _
pub const TONGUE_FLAT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_FLAT
pub const TONGUE_TWIST_RIGHT: BlendShapeEntry = _
pub const TONGUE_TWIST_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_TWIST_RIGHT
pub const TONGUE_TWIST_LEFT: BlendShapeEntry = _
pub const TONGUE_TWIST_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_TWIST_LEFT
pub const SOFT_PALATE_CLOSE: BlendShapeEntry = _
pub const SOFT_PALATE_CLOSE: BlendShapeEntry = _
Godot enumerator name: FT_SOFT_PALATE_CLOSE
pub const THROAT_SWALLOW: BlendShapeEntry = _
pub const THROAT_SWALLOW: BlendShapeEntry = _
Godot enumerator name: FT_THROAT_SWALLOW
pub const NECK_FLEX_RIGHT: BlendShapeEntry = _
pub const NECK_FLEX_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NECK_FLEX_RIGHT
pub const NECK_FLEX_LEFT: BlendShapeEntry = _
pub const NECK_FLEX_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NECK_FLEX_LEFT
pub const EYE_CLOSED: BlendShapeEntry = _
pub const EYE_CLOSED: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED
pub const EYE_WIDE: BlendShapeEntry = _
pub const EYE_WIDE: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE
pub const EYE_SQUINT: BlendShapeEntry = _
pub const EYE_SQUINT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT
pub const EYE_DILATION: BlendShapeEntry = _
pub const EYE_DILATION: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION
pub const EYE_CONSTRICT: BlendShapeEntry = _
pub const EYE_CONSTRICT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT
pub const BROW_DOWN_RIGHT: BlendShapeEntry = _
pub const BROW_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN_RIGHT
pub const BROW_DOWN_LEFT: BlendShapeEntry = _
pub const BROW_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN_LEFT
pub const BROW_DOWN: BlendShapeEntry = _
pub const BROW_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN
pub const BROW_UP_RIGHT: BlendShapeEntry = _
pub const BROW_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP_RIGHT
pub const BROW_UP_LEFT: BlendShapeEntry = _
pub const BROW_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP_LEFT
pub const BROW_UP: BlendShapeEntry = _
pub const BROW_UP: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP
pub const NOSE_SNEER: BlendShapeEntry = _
pub const NOSE_SNEER: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER
pub const NASAL_DILATION: BlendShapeEntry = _
pub const NASAL_DILATION: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION
pub const NASAL_CONSTRICT: BlendShapeEntry = _
pub const NASAL_CONSTRICT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT
pub const CHEEK_PUFF: BlendShapeEntry = _
pub const CHEEK_PUFF: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF
pub const CHEEK_SUCK: BlendShapeEntry = _
pub const CHEEK_SUCK: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK
pub const CHEEK_SQUINT: BlendShapeEntry = _
pub const CHEEK_SQUINT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT
pub const LIP_SUCK_UPPER: BlendShapeEntry = _
pub const LIP_SUCK_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER
pub const LIP_SUCK_LOWER: BlendShapeEntry = _
pub const LIP_SUCK_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER
pub const LIP_SUCK: BlendShapeEntry = _
pub const LIP_SUCK: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK
pub const LIP_FUNNEL_UPPER: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER
pub const LIP_FUNNEL_LOWER: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER
pub const LIP_FUNNEL: BlendShapeEntry = _
pub const LIP_FUNNEL: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL
pub const LIP_PUCKER_UPPER: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER
pub const LIP_PUCKER_LOWER: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER
pub const LIP_PUCKER: BlendShapeEntry = _
pub const LIP_PUCKER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER
pub const MOUTH_UPPER_UP: BlendShapeEntry = _
pub const MOUTH_UPPER_UP: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP
pub const MOUTH_LOWER_DOWN: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN
pub const MOUTH_OPEN: BlendShapeEntry = _
pub const MOUTH_OPEN: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_OPEN
pub const MOUTH_RIGHT: BlendShapeEntry = _
pub const MOUTH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RIGHT
pub const MOUTH_LEFT: BlendShapeEntry = _
pub const MOUTH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LEFT
pub const MOUTH_SMILE_RIGHT: BlendShapeEntry = _
pub const MOUTH_SMILE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE_RIGHT
pub const MOUTH_SMILE_LEFT: BlendShapeEntry = _
pub const MOUTH_SMILE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE_LEFT
pub const MOUTH_SMILE: BlendShapeEntry = _
pub const MOUTH_SMILE: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE
pub const MOUTH_SAD_RIGHT: BlendShapeEntry = _
pub const MOUTH_SAD_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD_RIGHT
pub const MOUTH_SAD_LEFT: BlendShapeEntry = _
pub const MOUTH_SAD_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD_LEFT
pub const MOUTH_SAD: BlendShapeEntry = _
pub const MOUTH_SAD: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD
pub const MOUTH_STRETCH: BlendShapeEntry = _
pub const MOUTH_STRETCH: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH
pub const MOUTH_DIMPLE: BlendShapeEntry = _
pub const MOUTH_DIMPLE: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE
pub const MOUTH_TIGHTENER: BlendShapeEntry = _
pub const MOUTH_TIGHTENER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER
pub const MOUTH_PRESS: BlendShapeEntry = _
pub const MOUTH_PRESS: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS
pub const MAX: BlendShapeEntry = _
pub const MAX: BlendShapeEntry = _
Godot enumerator name: FT_MAX
Trait Implementations§
§impl Clone for BlendShapeEntry
impl Clone for BlendShapeEntry
§fn clone(&self) -> BlendShapeEntry
fn clone(&self) -> BlendShapeEntry
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for BlendShapeEntry
impl Debug for BlendShapeEntry
§impl EngineEnum for BlendShapeEntry
impl EngineEnum for BlendShapeEntry
§impl FromGodot for BlendShapeEntry
impl FromGodot for BlendShapeEntry
§fn try_from_godot(
via: <BlendShapeEntry as GodotConvert>::Via,
) -> Result<BlendShapeEntry, ConvertError>
fn try_from_godot( via: <BlendShapeEntry as GodotConvert>::Via, ) -> Result<BlendShapeEntry, ConvertError>
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant
, returning Err
on failure.