Struct HandTrackingSource
pub struct HandTrackingSource { /* private fields */ }
Implementations§
§impl HandTrackingSource
impl HandTrackingSource
pub const UNKNOWN: HandTrackingSource
pub const UNKNOWN: HandTrackingSource
Godot enumerator name: HAND_TRACKING_SOURCE_UNKNOWN
pub const UNOBSTRUCTED: HandTrackingSource
pub const UNOBSTRUCTED: HandTrackingSource
Godot enumerator name: HAND_TRACKING_SOURCE_UNOBSTRUCTED
pub const CONTROLLER: HandTrackingSource
pub const CONTROLLER: HandTrackingSource
Godot enumerator name: HAND_TRACKING_SOURCE_CONTROLLER
pub const NOT_TRACKED: HandTrackingSource
pub const NOT_TRACKED: HandTrackingSource
Godot enumerator name: HAND_TRACKING_SOURCE_NOT_TRACKED
pub const MAX: HandTrackingSource
pub const MAX: HandTrackingSource
Godot enumerator name: HAND_TRACKING_SOURCE_MAX
Trait Implementations§
§impl Clone for HandTrackingSource
impl Clone for HandTrackingSource
§fn clone(&self) -> HandTrackingSource
fn clone(&self) -> HandTrackingSource
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for HandTrackingSource
impl Debug for HandTrackingSource
§impl EngineEnum for HandTrackingSource
impl EngineEnum for HandTrackingSource
fn try_from_ord(ord: i32) -> Option<HandTrackingSource>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [HandTrackingSource]
fn values() -> &'static [HandTrackingSource]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<HandTrackingSource>]
fn all_constants() -> &'static [EnumConstant<HandTrackingSource>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for HandTrackingSource
impl FromGodot for HandTrackingSource
§fn try_from_godot(
via: <HandTrackingSource as GodotConvert>::Via,
) -> Result<HandTrackingSource, ConvertError>
fn try_from_godot( via: <HandTrackingSource as GodotConvert>::Via, ) -> Result<HandTrackingSource, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for HandTrackingSource
impl GodotConvert for HandTrackingSource
§impl Hash for HandTrackingSource
impl Hash for HandTrackingSource
§impl IndexEnum for HandTrackingSource
impl IndexEnum for HandTrackingSource
§impl PartialEq for HandTrackingSource
impl PartialEq for HandTrackingSource
§impl ToGodot for HandTrackingSource
impl ToGodot for HandTrackingSource
impl Copy for HandTrackingSource
impl Eq for HandTrackingSource
impl StructuralPartialEq for HandTrackingSource
Auto Trait Implementations§
impl Freeze for HandTrackingSource
impl RefUnwindSafe for HandTrackingSource
impl Send for HandTrackingSource
impl Sync for HandTrackingSource
impl Unpin for HandTrackingSource
impl UnwindSafe for HandTrackingSource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more