Struct godot::engine::native::PhysicsServer3DExtensionShapeResult
#[repr(C)]pub struct PhysicsServer3DExtensionShapeResult {
pub rid: Rid,
pub collider_id: ObjectId,
pub collider: *mut Gd<Object>,
pub shape: i32,
}
Expand description
Fields§
§rid: Rid
§collider_id: ObjectId
§collider: *mut Gd<Object>
§shape: i32
Trait Implementations§
§impl Clone for PhysicsServer3DExtensionShapeResult
impl Clone for PhysicsServer3DExtensionShapeResult
§fn clone(&self) -> PhysicsServer3DExtensionShapeResult
fn clone(&self) -> PhysicsServer3DExtensionShapeResult
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for PhysicsServer3DExtensionShapeResult
impl PartialEq for PhysicsServer3DExtensionShapeResult
§fn eq(&self, other: &PhysicsServer3DExtensionShapeResult) -> bool
fn eq(&self, other: &PhysicsServer3DExtensionShapeResult) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for PhysicsServer3DExtensionShapeResult
Auto Trait Implementations§
impl Freeze for PhysicsServer3DExtensionShapeResult
impl RefUnwindSafe for PhysicsServer3DExtensionShapeResult
impl !Send for PhysicsServer3DExtensionShapeResult
impl !Sync for PhysicsServer3DExtensionShapeResult
impl Unpin for PhysicsServer3DExtensionShapeResult
impl UnwindSafe for PhysicsServer3DExtensionShapeResult
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more